View Full Version : max 8 and vray help
diablo_angelus
07-06-06, 09:00 PM
Higuys, I havent been on here in ages, been too busy at work, for any1 who remembers me I managed to get a job in the games industry! :D
Well back to my problem, I have just got max 8 and unfortunatly I cannot get Vray working. If any1 can help then add me to your msn please!
[email protected]
thanks in advance if any1 can help :)
diablo_angelus
07-06-06, 11:51 PM
its ok! all sorted now! :D
diablo_angelus
08-06-06, 11:03 PM
ok lol i have now got a new prob! Vray Will render any clay model, no matter how high the res, also renders low poly stuff, but when I apply a vray car paint to my model it renders 2 passes (on low) and then gets a quater of a way through and then max crashes! :( does anybody have any idea why it would be doing his!
Levente
09-06-06, 06:23 AM
i had the same problem. i reinstalled max on a different drive and it worked:p
diablo_angelus
09-06-06, 09:43 AM
I only have one drive on my pc tho :( I dont know how to fix this... Im gutted cuz I may have to go back to using brazil...
how much ram do you have?
and try this: in the system window in vray window, set the dynamic memory limit to dynamic, and add all the ram you can.
instinct-vfx
09-06-06, 12:14 PM
you might wanna ask that in the official forums, as you will most likely get better answers and in case of a bug a fixed build
Thorsten
diablo_angelus
09-06-06, 05:28 PM
how much ram do you have?
and try this: in the system window in vray window, set the dynamic memory limit to dynamic, and add all the ram you can.
I have a mere 512 dude! :( But I will try what you said!
arf, 512 is the less you can have with an xp os, if you have xp... window already take 250Mo at least, just to run....so with max, that lets you only 128Mo, maybe less...
so that depend of the number of polys of your scene, the size of the rendered image, size of the map if you use some etc...
just check the memory use when you render your scene(ctrl+alt+sup). if you go up than your 512Mo, no way, you will not be able to render it...
if that crash with only a box and a teapot scene, its another problem.
EquiNOX
09-06-06, 10:25 PM
Yan, when one of my 512 burned out (Used to be 1GB) I am still able to render, setting up multiple object in viewport and sometimes run other program such as PS, Rhino and etc while max's running which probablly used up 128 mb, and max haven't once crashed.
I think its all pointed to virtual memory, not memory stick itself.
diablo_angelus
10-06-06, 01:24 AM
thats the thing, Im trying to render scenes with thousands of polies I have rendered b4 and It just wont work! Im trying to get my portfolio done so I can send it off by the end of the weekend but this prob is putting me behind. So if any1 can help and add me to their msn I would be greatful :)
i can live in viewport with 1,3millions polys with geforce 6600 and 512mb over 100fps so u can still use many polys. even if u have less ram
diablo_angelus
10-06-06, 11:41 AM
My file is only 678 kb it renders fine in a clay render. but its only when I render with a vray shader on it. I have also tried rendering in mental ray and the same happens arrrggg I dunno whats happened! Could it be the heat of my machine??
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