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View Full Version : Midpoly Nissan 350Z.


chrisijzerman
16-03-07, 07:35 PM
Hey!
Im new here :)
Anyways im working on this for a mod for the game Cross Racing Championship 2005.
It will be a drift mod :D
My plans left for this car are a mid detailed engine and a nice interior.
And a few bodykits ofcoars ;)

revelli
16-03-07, 07:39 PM
aaah, good old Mr. Mean is back
this looks promissing, but i would suggest to add more polies to hood and also put directx9 shader on it and check out reflections closely, because, tehre are some tris on bad places

chrisijzerman
16-03-07, 07:43 PM
hmhmhmhm hey :)
Mind telling how to do the directx9 shader thing ?
Im using 3dsmax 7 btw ;)

Thnx in advance,
Chris

petter
16-03-07, 10:18 PM
how the direct x 9 shader works? how do i use it? what are it's advantages?
can someone give some details?

Tonn
17-03-07, 11:20 AM
Red- That would cost you about 10 tris but make the reflections better and make the hood a bit smoother
Green- Looks as this are would have some bad reflections
Blue- I didn`t check but maybe this could be straight.

Nice work otherwise, whats your tri limit?