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be_fast_man
08-01-08, 10:41 PM
Hi, folks! Just started another pretty nissan concept modeling. As usual making using photos :angry: No prints of course. It`s my first thread and just wondering what do you think about

UnsteadyTeddy
08-01-08, 10:56 PM
Do you have a target polycount ?

The side, rear wheel arch and rear lights need to be cleaned up. They will have reflection issues with all those tris and it just looks really messy. Judging by the amount of tris you have used elsewhere ( roof, pillars and front bumper ), you could easily add some loops to clean these areas up.

You could lose some tris from the intake on the front bumper and on the roof ( that looks really flat but you seem to have quite a few loops up there ).

Nice concept though! Keep going. =)

be_fast_man
08-01-08, 11:06 PM
Actually lot of people call 20k polys model - lowpoly and in our days it`s normal i think. The 300mhz processors far in the past =) So please, don`t make me rem loops of edges! I like how it looks now =)

initial texturing for the start

UnsteadyTeddy
08-01-08, 11:36 PM
If you read my post carefully ( i'll go easy on you as English doesn't seem to be your first language ) you'll see that I advised you clean up the mesh by adding tris and only remove in places that I thought were overkill.

If you don't want critiques or your not going to listen to anything said, why post ?

be_fast_man
09-01-08, 12:00 AM
You are making me cause constraint :dead:. English is really not my first language. I am shame for my English. :banghead: And I didn`t meen I will not fix any thing, just didn`t get what you told me about. But now I did

be_fast_man
09-01-08, 08:56 AM
Well,...just made some mapping and keep going with texturing
Wheels and mirrors were designing :confused:

be_fast_man
09-01-08, 01:27 PM
Started to make interior. Seat with draft maping/texturing...over 700polygons model :confused:

be_fast_man
09-01-08, 03:10 PM
Well, I am done with maping/texturing driver seat and hope you like it

:D

P2sta
09-01-08, 03:16 PM
hi, I don't know much about lowpoly modeling, but it doesn't look bad to me, the seats looks a bit strange to me, too deep IMO, but keep working ;)

be_fast_man
09-01-08, 05:43 PM
--Oh...maaaaaan... thank you! P2sta, you are right! That is what I don`t like in my seats! Well...tried to fix but they still seems to deep. But with manipulating I am loosing form shapes so here is compromise and some update

P2sta
09-01-08, 05:56 PM
it is better, keep working ;)

Herminator
09-01-08, 10:15 PM
It's not a bad concept (maybe a little generic) but you could do with working on your car model before getting so far into the texturing.

You could even up your poly distribution a little, even for low poly models. It looks a little low poly if you're aiming for 20k. The seats should be lower than 700 for this poly limit too. You should be able to model in door/panel seems atleast, if not completely cut out the doors and have them fully modelled.

Personaly I don't like the shape you have on the front door windows, it looks a little "bottle nosed" which you won't often see on a real car, probably because the front pillar is curved the oposite way on all real cars.

I also think you could do with another loop over the wheel arches, a little further out, then you can give the arches a slight flare, rather than having such a flat side.

be_fast_man
09-01-08, 10:33 PM
Well...Herminator...I have 10k with this update for this moment so I can easily completely cut out the doors and have them fully modelled, full interior and chassis. (going to do all of that) About wheel arches - you don`t know how they made but i do =) They made not the best way but still good (not flat!) ;)

Thnx for your c&c I`ll check front "bottle nose" and how it looks on photos if you are right will fix that!

So here are some news :buttrock:

be_fast_man
09-01-08, 10:57 PM
Ok, Herminator, nose really was like this :clown:. I think it`s ok now. Thnx again!!. (Here is some "nose correction")

P2sta
10-01-08, 09:08 AM
I think the hole car looks good now ;)

Herminator
10-01-08, 11:19 PM
Thats not exactly what I was talking about. Have a look at the attached image ;) It gives your pillar an odd bulge.

Also your roof is very flat, which is not a bad thing but you can reduce the amount of polys used there since they're not adding to the cars profile.

be_fast_man
11-01-08, 12:04 AM
2 Herminator - Thnx for attached image! It`s really looking disgustingly....but thnx to you this bug kiled =) Here is update + some interior update

be_fast_man
11-01-08, 10:00 AM
Well...after hour of transforming Front panel photo in photoshop to use it as a texture ged this looking on model. The next step > steering wheel and rest of dash :confused:

P2sta
11-01-08, 12:14 PM
I think good job ;)

be_fast_man
11-01-08, 08:17 PM
steering wheel and rest of dash - done
also door-handle got deep =)

The last steps - driver mirror and working out in details of front/rear lights

be_fast_man
12-01-08, 12:30 AM
well...really tired of making grill....just realized no normal map will not take good result so had to do it (poly/modeled) So here it is
PS too many polys for low poly model? I do think so..I have 14k so far. The last details have to do are HeadLights and STOP HL =) :love:Just love add some details and don`t tell me it`s wrong :p

P2sta
12-01-08, 09:24 AM
I think the grill looks good ;)

be_fast_man
13-01-08, 01:22 PM
Finnaly it`s finished. Lot of time spent...lot of fun got. Thnx everybody for help. Hope you like result as much as I do ;)

lookdown11
13-01-08, 01:56 PM
hy.
i like it :) even if i regulary donīt like vans that much.

what about some bigger renders and wires of the final ?

what is your polycount ?

greetz

P2sta
13-01-08, 04:54 PM
oh, it was very quick work, yes, post some wires of the final ;)

be_fast_man
13-01-08, 10:52 PM
It`s my work I am making such models for sell. So day after day I am making models, 5-8 hours per day (this nissan took over 5 days) After another model finished allways think what to do next:confused:, .....then searching for some good ref..........so it never fast or long it`s just must be finished nicely;).
All info actually there (in the store). You must know turbosquid...it`s there. Don`t want to post direct link, cos it`s not my PR it`s just making of. If you want to look at in the store, :search: skoree99 nissan forum =)
Thnx for all :D