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Community: Texturing and Surfacing Tutorials

Tutorials about texturing, surfacing, materials and shaders.

  1. Sticky Thread Sticky: Mapping Car Decals using UnwrapUVW in 3DS MAX

    This tutorial is provided to you by the king of car mapping...yours truly! ;) ...but enough about me rambling on about pointless garbage lets get...

    Started by TTL3d, 03-02-2006 03:35 PM
    2 Pages
    1 2
    4 Attachment(s)
    • Replies: 25
    • Views: 6,024
    05-10-2011 07:36 AM Go to last post
  2. Sticky Thread Sticky: Featured: Leather stitching (Rhino and 3dsmax) by ORB

    Here's a tutorial for the leather stitching. Here's the textures u need: STEP 1

    Started by element, 12-11-2005 10:49 PM
    2 Pages
    1 2
    4 Attachment(s)
    • Replies: 15
    • Views: 5,403
    04-29-2011 04:27 PM Go to last post
  3. Sticky Thread Sticky: Decal Mapping with 3dsmax: composite map

    Hello everyone. Great forum. Thought I would quickly knock together this little tutorial to show you decal mapping. I have seen a few ways discussed...

    Started by Woody79, 07-15-2006 06:09 PM
    2 Pages
    1 2
    • Replies: 21
    • Views: 5,097
    04-29-2011 04:26 PM Go to last post
  4. Sticky Thread Sticky: Studio 3D Max texturing Tutorials

    Covering all aspects of Studio 3D Max. With PDF downloads and resource files. If you have Max - these are essential reading. ...

    Started by Dave_3d, 02-16-2007 04:01 PM
    • Replies: 9
    • Views: 4,087
    06-24-2010 07:35 PM Go to last post
  5. Sticky Thread Sticky: Paint Material REFERENCE

    Hi Guys, I just found this pic I took at the Geneva Motor Show. It is very helpful to see the way different colours and effects reflect and the...

    Started by Dave_3d, 11-03-2005 11:50 AM
    2 Pages
    1 2
    30 Attachment(s)
    • Replies: 21
    • Views: 9,719
    05-09-2008 10:08 AM Go to last post
  6. Sticky Thread Sticky: Painting a tire texture and setting up a material for Mental Ray in 3DS MAX

    i tend to get questions about the tire mat i used in the above pic, so i decided to share some insights. first of all you won´t get a result like...

    Started by TwoOneOne, 08-27-2006 09:56 PM
    6 Pages
    1 2 3 ... 6
    24 Attachment(s)
    • Replies: 83
    • Views: 33,693
    04-08-2008 04:58 PM Go to last post
  7. Sticky Thread Sticky: Great Studio Setup (Material Based)

    Ok, I'm putting together this tutorial. Basically, it's going to show you how to achieve really terrific results, but will hopefully speed up your...

    Started by TTombo, 11-07-2006 09:47 PM
    5 Pages
    1 2 3 ... 5
    lamborghini 40 Attachment(s)
    • Replies: 67
    • Views: 35,203
    03-28-2008 03:47 AM Go to last post
  8. Sticky Thread Sticky: How to map a tire in 3D Studio Max

    ok here is a quick tut on how to map tires. first assign different material ids to the sidewall polys and to the tread polys then add a...

    Started by TwoOneOne, 04-10-2006 12:24 AM
    4 Attachment(s)
    • Replies: 12
    • Views: 7,364
    11-21-2007 05:38 PM Go to last post
  9. Sticky Thread Sticky: How to easily make your own tire sidewall textures

    from experience i believe we all here know its bothersome to make sidewall textures, and always something you can do to make it look even better ...

    Started by XCNuse, 02-23-2006 12:26 AM
    • Replies: 11
    • Views: 5,595
    03-19-2006 03:57 AM Go to last post
  1. Renault Clio Studio tools tutorial (Sektor-41)

    Hi guys. Because of Sektor-41 is no more available, i was wondering if someone can provide the Studio tools Renault Clio tutorial previously sold on...

    Started by 0utsid3r, 11-10-2010 08:13 AM
    2 Pages
    1 2
    3d, alias, automotive, car, cars, concept, ferrari, learn, material, max, maya, mental ray, model, modelling, nurbs, ray, renault, render, rendering, single span, surface, video, x6
    • Replies: 28
    • Views: 1,426
    Today 08:52 AM Go to last post
  2. Mental ray tire texture

    Hi guys i was searching car renders on internet and see some awesome work by Thomas Suurland, i hope he doesnt get mad for me writing his name here,...

    Started by Dente, 04-30-2011 11:28 PM
    3d, car, material, mental ray, mentla, model, peugeot, ray, render, rendering, texture, tire 1 Attachment(s)
    • Replies: 5
    • Views: 492
    05-03-2011 09:53 AM Go to last post
  3. Sidewall bump texture

    Hi all I promised to make tut, so here it is :o: I hope U will like it and understand me :) feel free to ask :clown:

    Started by Domino, 05-16-2008 10:36 AM
    2 Pages
    1 2
    4 Attachment(s)
    • Replies: 16
    • Views: 3,604
    03-19-2011 11:37 AM Go to last post
  4. White car paint?

    I trying to create an alpine white paint material in Mental Ray, 3ds Max 2011. Has anyone had good results?

    Started by Playdo, 03-08-2011 09:36 PM
    3ds max, car, work in progress 2 Attachment(s)
    • Replies: 9
    • Views: 512
    03-09-2011 09:04 PM Go to last post
  5. 180sx taillights

    hey.. please help me to find good 180sx taillight textures or tutorial how to make them

    Started by MurderMike, 11-21-2010 05:57 PM
    • Replies: 1
    • Views: 959
    03-01-2011 09:03 AM Go to last post
  6. Detailing on Car Modelling

    Hello, I am modelling a concept car i recently design using surface modelling on 3dsmax and I need help on how to apply sharp edges along the...

    Started by iensteins, 02-23-2011 02:46 PM
    car, concept car, modelling, work in progress
    • Replies: 2
    • Views: 320
    02-23-2011 05:07 PM Go to last post
  7. Sektor-41 tire sidewall tutorial

    Hi All, I'm working on a freelance project and could really use the tire sidewall tutorial that was on the Sektor-41 site. With Sektor-41 being...

    Started by Campione, 09-15-2010 11:28 PM
    • Replies: 1
    • Views: 679
    09-16-2010 07:21 AM Go to last post
  8. Great Car Paint Tutorial

    Hi, found this cool car paint tutorial for vray http://darktyde.blogspot.com/2008/04/car-paint-tutorial-made-for-cgtalkcoil.html Happy...

    Started by morentz, 03-04-2010 09:57 PM
    • Replies: 0
    • Views: 779
    03-04-2010 09:57 PM Go to last post
  9. car windscreen

    hello people i m having a huge problem for make a nice car windscreen i ve tried using a blin wth sampler info and remap value but looks so bad i...

    Started by Deathsoulv7, 01-30-2010 08:51 AM
    • Replies: 1
    • Views: 545
    01-30-2010 04:12 PM Go to last post
  10. texturing speedometer etc.

    Hello, I am trying to texture speedometer and other dials on my car. I created it with splines, rendered in orthographic view with no(black)...

    Started by spacekiller, 01-16-2010 12:48 PM
    10 Attachment(s)
    • Replies: 3
    • Views: 534
    01-18-2010 01:07 AM Go to last post
  11. On which chanel of car paint shader should i apply decals?

    Hi friends... I've been stuck on this for a few days, & haven't found the solution yet.. Please help me out. !! On which channel of the car paint...

    Started by sinhead, 08-11-2009 05:26 AM
    • Replies: 1
    • Views: 379
    08-11-2009 03:31 PM Go to last post
  12. Tyre sidewall mapping question

    hey all, i just followed the tutorial on tyre mapping and mapped a black n white goodyear texture onto the side of my tyre but im not sure how to get...

    Started by JamesBrett, 07-20-2009 06:07 PM
    • Replies: 1
    • Views: 429
    07-21-2009 06:49 AM Go to last post
  13. UV unwrapping a car in Maya?

    Hey there people, anyone know a good place to find a tutorial on unwrapping and UV mapping a car? I know how to UV map, but only in separate pieces,...

    Started by TheSaladMan, 07-19-2009 10:16 AM
    • Replies: 2
    • Views: 642
    07-19-2009 04:43 PM Go to last post
  14. custom car paint job

    Hi i am new here. is it possible to do a custom sprayed paint job onto a model i.e. a face on the bonnet or other picture. Thanks for this great...

    Started by paul129, 12-30-2008 11:00 PM
    6 Attachment(s)
    • Replies: 7
    • Views: 606
    01-03-2009 09:23 AM Go to last post
  15. Matte Shadow?

    hey guys am having a little issue getting a matte shadow in vray i preety much used both way possible to do it which are vray propieties, activate de...

    Started by kriscabrera, 11-30-2008 05:31 AM
    4 Attachment(s)
    • Replies: 5
    • Views: 532
    12-01-2008 02:26 PM Go to last post
  16. Matte car paint

    Hi all I gotta little question.Can someone tell me how to create matte car paint material in Vray?

    Started by simonnfs19, 11-08-2008 07:56 PM
    2 Pages
    1 2
    12 Attachment(s)
    • Replies: 19
    • Views: 1,126
    11-14-2008 07:53 AM Go to last post
  17. Max 2009 Flakes?

    With the "Car Paint Material(mr)" and the "ProMaterials: Metallic Paint" Materials we have access to metallic flakes. I guess those flakes are done...

    Started by TwoOneOne, 10-16-2008 08:02 PM
    • Replies: 0
    • Views: 271
    10-16-2008 08:02 PM Go to last post
  18. Mapping / Texuring a car?

    Hi, how are you guys mapping your cars? - I mean do you use Multimaterial maps for interior/exterior details or do you use seperate materials? ...

    Started by jovo, 09-19-2008 03:00 PM
    • Replies: 1
    • Views: 341
    09-19-2008 03:56 PM Go to last post
  19. Matallic paints in Vray?

    Any help would be greatly appriciated. I'm new to Vray and am struggling to create a decent metallic paint sample. Cheers poeple

    Started by mccarthy, 08-29-2008 02:42 PM
    • Replies: 4
    • Views: 430
    08-29-2008 03:53 PM Go to last post
  20. Help with Carpaint please

    hi all. this is sahil tandial. i need help.. i m a fresher compositor and i need cg render passes to do compositing.. but i don't know hw 2 make...

    Started by sahil_coo, 06-27-2008 02:50 PM
    10 Attachment(s)
    • Replies: 12
    • Views: 782
    07-07-2008 08:20 PM Go to last post
  21. fixing uv's without unwrapping

    Is there way I can fix these uv's without unwrapping my object, notice how the seam is just going crazy.I realize this may be an idiotic question,...

    Started by Billabong, 06-18-2008 03:25 PM
    2 Attachment(s)
    • Replies: 6
    • Views: 352
    06-22-2008 02:55 PM Go to last post
  22. blueprints problem

    Hi i have problem whit the blueprints it dosent coincide :banghead: can you help me

    Started by enixx, 06-18-2008 05:20 PM
    • Replies: 2
    • Views: 240
    06-19-2008 02:43 PM Go to last post
  23. Question about Mental Ray Carpaint

    I was following Dave_3d's Schnorbill tutorial, the problem is, whenever I render out the material, the base color of the carpaint never displays, I...

    Started by Tuss4, 06-02-2008 06:21 PM
    • Replies: 2
    • Views: 356
    06-05-2008 02:27 AM Go to last post
  24. polymer material

    I don't know if that is its name, but I don't know how to reproduce that material from audi cars (but I think it's very common in cars). Despite some...

    Started by P0110X, 05-18-2008 09:13 PM
    2 Attachment(s)
    • Replies: 2
    • Views: 295
    05-19-2008 01:24 AM Go to last post
  25. Problem with material...head lights PLX HELP :)

    Heya So im almost finish with this piece of work but as usual I got some problem... Well this time it is called Head Lights... (wrrr) and the...

    Started by Dariusz, 05-12-2008 07:06 PM
    • Replies: 0
    • Views: 345
    05-12-2008 07:06 PM Go to last post

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