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  1. #1
    CG Cars Junior Member
    steve123's Avatar
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    Audi TT Roadster + Interior (NURBS)

    Hey, ive just finished modelling my latest car in studiotools

    Ive managed to model my first real interior (although its very basic) so I can do some renders without the roof!. Now because its nurbs its very difficult to fix modelling errors so point out mistakes if you want but chances are I wont be botherd to fix them because im lazy

    Im now gunna spend lots of time improving my renders, studio and other types such as outdoors :buttrock:
    The brake disc, Calliper and tire are the only thing poly modelled. The brakes are left over from my old s2000 project but they seem in good enough condition

    Please crit my studio render, theres plenty of mistakes there so im gunna spend some time doing my best to fix them!

    Thanks in Advanced
    Attached Images


  2. #2
    CG Cars Junior Member
    andybgood's Avatar
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    nice work!

    im know expert mate but it looks great to me hopefully i do some good renders too one day im still a new boy to max


  3. #3
    CG Cars Junior Member
    Aljoscha.Niko's Avatar
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    Looks very very very smooth and good, man. But the mirror looks a lil bit strange. And the headlight material is a bit boring if you compare it with the real one...
    regards,
    Aljoscha



  4. #4
    CG Cars Junior Member
    AerosolFun's Avatar
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    I think you might want to put a little more time in the glass/plastic and other transparent materials. They look a bit too foggy to me in the windows and headlights. Maybe add a few more light planes as well to create more interesting reflections.
    I understand that you don't want to bother anymore with the modeling, but the wheels look as though they should be scaled down a bit, they look like they touch the wells.


  5. #5
    CG Cars Senior Member
    rodderworld's Avatar
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    as others have noted there's something wrong with the headlight material. primarily, you can't see there being any material on the driver's side in this render. if this is your first interior, can we see some pics?

    regards,
    rodder


  6. #6
    CG Cars Junior Member
    steve123's Avatar
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    Here are some clays if anyones interested, I would make more renders but max seems to be crashing a lot

    More material renders coming soon!
    Attached Images
    • File Type: jpg 1.jpg (327.2 KB, 180 views)
    • File Type: jpg 2.jpg (351.5 KB, 222 views)
    • File Type: jpg 3.jpg (359.5 KB, 169 views)


  7. #7
    CG Cars Junior Member
    vic's Avatar
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    awesome work :buttrock:
    Regards


  8. #8
    CG Cars Junior Member
    oxydo's Avatar
    Autodesk 3D Studio Max Autodesk Studio Chaosgroup V-Ray
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    Nice modeling ...can you tel me how you import NURBS in Max , with some plugin or somthing ?


  9. #9
    CG Cars Senior Member
    rodderworld's Avatar
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    looks very nice. some parts of the dash aren't completely detailed but you have the shape bang-on.

    regards,
    rodder


  10. #10
    CG Cars Junior Member
    masterjost's Avatar
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    @ oxydo

    one simple way is to export the mesh as iges 4 example and import it to max then. so you dont have to use plugins. works with rhino as well as with all cad-applications.


  11. #11
    CG Cars Junior Member
    steve123's Avatar
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    I imported it with npower, exported with iges

    Heres an update

    Changed the car paint(need metallic flakes), windows and headlights
    Attached Images
    • File Type: jpg 13.jpg (655.1 KB, 194 views)


  12. #12
    CG Cars Junior Member
    jjokin's Avatar
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    That studio setup truly rocks, don't change it.

    The headlights look like there's no glass?


  13. #13
    CG Cars Senior Member
    rodderworld's Avatar
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    looks very nice but the headlights are still wrong.

    regards,
    rodder


  14. #14
    CG Cars Junior Member
    rus_media's Avatar
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    The front tire is hitting side wheel shade. But the model is really good


  15. #15
    Moderator
    P2sta's Avatar
    Autodesk 3D Studio Max Blender Chaosgroup V-Ray
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    hi man, studio looks realy nice, but the car is too low, or the tyre are too big, and i think the "free space" between parts of the car is IMO too big, hope oyu understad, because I din'tknow how to say it :banghead:
    ~P2STA~
    contacts:
    ICQ - 347506340
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    facebook
    current projects:
    Chrysler 300C
    '57 Chevy Bel Air by Boyd Coddington

    finished projects:
    AUDI A3


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