Hi, folks! Just started another pretty nissan concept modeling. As usual making using photos No prints of course. It`s my first thread and just wondering what do you think about
The side, rear wheel arch and rear lights need to be cleaned up. They will have reflection issues with all those tris and it just looks really messy. Judging by the amount of tris you have used elsewhere ( roof, pillars and front bumper ), you could easily add some loops to clean these areas up.
You could lose some tris from the intake on the front bumper and on the roof ( that looks really flat but you seem to have quite a few loops up there ).
Nice concept though! Keep going. =)
-- I wish I could recreate what I see in my head .. --
Actually lot of people call 20k polys model - lowpoly and in our days it`s normal i think. The 300mhz processors far in the past =) So please, don`t make me rem loops of edges! I like how it looks now =)
If you read my post carefully ( i'll go easy on you as English doesn't seem to be your first language ) you'll see that I advised you clean up the mesh by adding tris and only remove in places that I thought were overkill.
If you don't want critiques or your not going to listen to anything said, why post ?
-- I wish I could recreate what I see in my head .. --
You are making me cause constraint :dead:. English is really not my first language. I am shame for my English. :banghead: And I didn`t meen I will not fix any thing, just didn`t get what you told me about. But now I did
--Oh...maaaaaan... thank you! P2sta, you are right! That is what I don`t like in my seats! Well...tried to fix but they still seems to deep. But with manipulating I am loosing form shapes so here is compromise and some update
It's not a bad concept (maybe a little generic) but you could do with working on your car model before getting so far into the texturing.
You could even up your poly distribution a little, even for low poly models. It looks a little low poly if you're aiming for 20k. The seats should be lower than 700 for this poly limit too. You should be able to model in door/panel seems atleast, if not completely cut out the doors and have them fully modelled.
Personaly I don't like the shape you have on the front door windows, it looks a little "bottle nosed" which you won't often see on a real car, probably because the front pillar is curved the oposite way on all real cars.
I also think you could do with another loop over the wheel arches, a little further out, then you can give the arches a slight flare, rather than having such a flat side.
Well...Herminator...I have 10k with this update for this moment so I can easily completely cut out the doors and have them fully modelled, full interior and chassis. (going to do all of that) About wheel arches - you don`t know how they made but i do =) They made not the best way but still good (not flat!)
Thnx for your c&c I`ll check front "bottle nose" and how it looks on photos if you are right will fix that!