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  1. #16
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    et_fone_home's Avatar
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    cleaned up some spots
    Attached Images


  2. #17
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    S.O.A.D.'s Avatar
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    Nice tuning man. I like the body kit. Does it exist in real life?
    Mitsubishi Evolution VIII MR |WIP|


  3. #18
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    yes it does exist in real life, its a chargespeed wide body kit. but i did make some adjustments whih are not on the kit.


  4. #19
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    et_fone_home , believe me out off own experience, clean it up now... When you do it later.. You dont wanna do it anymore...!



  5. #20
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    et_fone_home's Avatar
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    need help where to clean, Ravens. i know that you wont clean it after because with my evo, i never went back. (except when people said so ) Thanks thou


  6. #21
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    here is some ref pics that i found to show you guys.






    or http://chargespeed.com/gdbwide.htm
    http://www.jtuned.com/content/templa...d=284&zoneid=2


  7. #22
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    et_fone_home's Avatar
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    im stuck on cleaning the bumper, i dont under stand where to clean.?


  8. #23
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    Ok update...
    Doors and side skirt made. need more cleaning to do.
    New material for Carbon Fibre and paint.
    Attached Images


  9. #24
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    looking good to me


  10. #25
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    et_fone_home's Avatar
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    Forgot to say that the chargespeed kit is going to be changed a bit so it wont match the refs.


  11. #26
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    hy. looks good for beginning. like infekted sayd, you shod try to clean up the triangles. spezialy und the frontbumper. the section next to the light, where the bumper is connected to the hood.

    mfg


  12. #27
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    3 sided surface/faces, BAD IDEA!
    looks nice mate, but you really need to clean up that model.
    to me, it looks like your hitting "smooth" on a flat plane poly, which is why your getting funny edges...
    if you extrude out the edges to make it look like its a whole object, rather than a plan, it might help.


  13. #28
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    et_fone_home's Avatar
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    well i do need help cleaning up triangular faces, because i don't understand how to fix them up.:banghead: Well i will give it try first.


  14. #29
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    Quote Originally Posted by et_fone_home
    well i do need help cleaning up triangular faces, because i don't understand how to fix them up.:banghead: Well i will give it try first.

    this is why modelling is a little harder than it looks.....
    right from the word go you should be thinking about everything with 4 sided edges...
    if you do have a triangle somewhere, you can use split polygon tool (if your using polys), and roughly position a point on one of the edges, when it appears on there, hit enter, this will add another vertex and give you a 4 sided shape. however, in turn this will mean the other side of the face you did now has 5 sides, so just spilt this in half the same way and so on.
    hth


  15. #30
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    ok, than i have done some cleaning now. heres the wire.
    if you see any triangles you can tell me
    Attached Images


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