header
Page 11 of 48 FirstFirst ... 9 10 11 12 13 21 ... LastLast
Results 151 to 165 of 709
Share this Thread!
  1. #151
    CG Cars Junior Member
    bielka's Avatar
    Status : Offline
    Join Date: Oct 2008
    Posts: 43
    fantastic work. model with so many details seems to be so massive that i almost feel the weight of engine, chasis and so on. it's great pleasure to watch that renders. i hope the body will be on that high level too

    best regards


  2. #152
    Moderator
    LuisNieves's Avatar
    Autodesk Maya Mental Ray
    Status : Offline
    Join Date: Sep 2008
    Location: San Mateo CA
    Posts: 379
    Images: 6
    Quote Originally Posted by lookdown11 View Post
    not just the sidewalls are missing on the tires
    What else am I missing in addition to the sidewall?

    Quote Originally Posted by nallen00 View Post
    1. Racing Icons - Ford GT40 Restoration: Everything you could ever want to know about the Mk.1 GT40, and lots of crazy-good refs.
    2. Mirage Automotive: These guys build exact reproductions of the Mk.1 GT40, based on original blueprints. You find lots of refs, homologation paperwork, and a copy of the John Wyer Mk.1 GT40 Parts Listing, with mind-blowing detail of the entire car.
    Tks very much for sharing this man, still some parts will work for me
    Cheers!


  3. #153
    Moderator
    LuisNieves's Avatar
    Autodesk Maya Mental Ray
    Status : Offline
    Join Date: Sep 2008
    Location: San Mateo CA
    Posts: 379
    Images: 6
    Quote Originally Posted by bielka View Post
    fantastic work. model with so many details seems to be so massive that i almost feel the weight of engine, chasis and so on. it's great pleasure to watch that renders. i hope the body will be on that high level too

    best regards
    Tks very much man!


  4. #154
    Banned
    lookdown11's Avatar
    Status : Offline
    Join Date: Jul 2005
    Posts: 1,314
    Images: 1
    sorry ment "now" not "not"

    greetz


  5. #155
    CG Cars Junior Member
    MrTom's Avatar
    Autodesk 3D Studio Max Autodesk Maya Chaosgroup V-Ray
    Status : Offline
    Join Date: Nov 2006
    Location: UK
    Posts: 4
    Phenominal work here, really outstanding quality and rightly deserving all of the praise it's getting.

    I too am a stickler for detail and this does not dissapoint........except........

    (Now I could really punch myself in the head for pointing this out)

    .....the bolts/nuts etc all have 8 sides...?????

    I really didn't want to draw attention to it, but as everything else has followed pretty much to the truth it just strikes me odd that this small detail has been overlooked. I appologise if this has been mentioned previous, I made a valiant effort to catch up on the posts to be sure...but I may have missed it.

    Anyway, I'm going to beat myself with the wrong end of a brick for bringing this to your attention....I feel as guilty as hell.

    This doesn't take away the fact that it truely is an exceptional piece of work, knocks mine into a cocked hat 10 fold!

    Regards.


  6. #156
    Moderator
    LuisNieves's Avatar
    Autodesk Maya Mental Ray
    Status : Offline
    Join Date: Sep 2008
    Location: San Mateo CA
    Posts: 379
    Images: 6
    hahahaha, Dear God Man! you are totally right, What an eye!
    Yes every single nut.
    I use to start with an eight side circle and from there tweak or make edges sharp if I need it.
    I thought I was obssesive but I have to confess than even in real life that detail never caught my attention. Tks for the heads up, I will take care of that from now on, I guess for the next one!

    Cheers on that! I'm still laughing. Gooooood one haha!


  7. #157
    CG Cars Junior Member
    MrTom's Avatar
    Autodesk 3D Studio Max Autodesk Maya Chaosgroup V-Ray
    Status : Offline
    Join Date: Nov 2006
    Location: UK
    Posts: 4
    No worries......

    It's a relief that you see the funny side of it....If a little annoying.

    As soon as I saw them early on in the thread I thought 'he's bound to notice.....surely.....??'. I totally understand why you didn't too....it's all too easy to get into a habit of creating 'n' sided cylinders, no matter what they are for! LOL.

    Still, I'm sure it won't stop you from continuing with such an excellent job...I only wish my hardware was good enough to even think about that much detail.

    Regards.


  8. #158
    Moderator
    LuisNieves's Avatar
    Autodesk Maya Mental Ray
    Status : Offline
    Join Date: Sep 2008
    Location: San Mateo CA
    Posts: 379
    Images: 6
    Little update on the front...
    The second socket is empty because there is not wiper motor, this guy is using just one.
    If someone have an off topic on bugs pls let me know I wll be more than happy to place it in the new grid, just kidding!

    Cheers!
    Attached Images


  9. #159
    CG Cars Junior Member
    Maview's Avatar
    Status : Offline
    Join Date: Jul 2008
    Posts: 379
    Images: 3
    I´ve to jerk off! Love the clays, damn nice model!:buttrock:
    http://gspotsimulant.deviantart.com/


  10. #160
    Moderator
    P2sta's Avatar
    Autodesk 3D Studio Max Blender Chaosgroup V-Ray
    Status : Offline
    Join Date: Aug 2006
    Location: Czech Republic
    Posts: 7,155
    Images: 3
    nice as always


    here is something that can be a small issue, maybe it's just render setting, but it looks like the pattern here is not right, but more possibly it's just that camera and mtls.....
    Attached Images
    ~P2STA~
    contacts:
    ICQ - 347506340
    MSN -
    facebook
    current projects:
    Chrysler 300C
    '57 Chevy Bel Air by Boyd Coddington

    finished projects:
    AUDI A3


  11. #161
    Moderator
    LuisNieves's Avatar
    Autodesk Maya Mental Ray
    Status : Offline
    Join Date: Sep 2008
    Location: San Mateo CA
    Posts: 379
    Images: 6
    Quote Originally Posted by P2sta View Post
    nice as always


    here is something that can be a small issue, maybe it's just render setting, but it looks like the pattern here is not right, but more possibly it's just that camera and mtls.....
    Hey dude how you doing? yes tks is just light!

    Quote Originally Posted by Maview View Post
    I´ve to jerk off! Love the clys, damn nice model!:buttrock:
    hahaha tks very much dude!


  12. #162
    Moderator
    P2sta's Avatar
    Autodesk 3D Studio Max Blender Chaosgroup V-Ray
    Status : Offline
    Join Date: Aug 2006
    Location: Czech Republic
    Posts: 7,155
    Images: 3
    Quote Originally Posted by LuisNieves View Post
    Hey dude how you doing? yes tks is just light!

    hahaha tks very much dude!
    I'm fine man, you inspire me to work on the BelAir more, so soon I will show some updates Thx and keep working
    ~P2STA~
    contacts:
    ICQ - 347506340
    MSN -
    facebook
    current projects:
    Chrysler 300C
    '57 Chevy Bel Air by Boyd Coddington

    finished projects:
    AUDI A3


  13. #163
    Moderator
    LuisNieves's Avatar
    Autodesk Maya Mental Ray
    Status : Offline
    Join Date: Sep 2008
    Location: San Mateo CA
    Posts: 379
    Images: 6
    Quote Originally Posted by P2sta View Post
    I'm fine man, you inspire me to work on the BelAir more, so soon I will show some updates Thx and keep working
    Hey pal, that will be awesome! respect! from this side of the ocean...


  14. #164
    CG Cars Junior Member
    TDEngineer's Avatar
    Status : Offline
    Join Date: Jun 2009
    Posts: 2
    Totally amazing work, that level of detail is like a strict technical project, Congratulation for your skills, motivation and enthusiasm, soon i`ll post my first thread in that forum " 6 speed gearbox" for bmw Z4 M coupe.
    I`ll be waiting for sure for the final result of that fantastic work. I love that model of ford.

    i have only one question. What level of detail is the engine ( like a pistons, rods, crankshaft, valves, etc.)?

    Regards: Borislav Sirakov (car engineer).


  15. #165
    Moderator
    LuisNieves's Avatar
    Autodesk Maya Mental Ray
    Status : Offline
    Join Date: Sep 2008
    Location: San Mateo CA
    Posts: 379
    Images: 6
    Quote Originally Posted by TDEngineer View Post
    Totally amazing work, that level of detail is like a strict technical project, Congratulation for your skills, motivation and enthusiasm, soon i`ll post my first thread in that forum " 6 speed gearbox" for bmw Z4 M coupe.
    I`ll be waiting for sure for the final result of that fantastic work. I love that model of ford.

    i have only one question. What level of detail is the engine ( like a pistons, rods, crankshaft, valves, etc.)?

    Regards: Borislav Sirakov (car engineer).
    Thank you very much man, it's a hollow engine I didn't model the interior parts, although all the spaces are ready to fill if it is requiered. You can see everything I've made checking the whole thread.
    looking forward to your BMW's Gearbox.

    Cheers!


+ Reply to Thread
Page 11 of 48 FirstFirst ... 9 10 11 12 13 21 ... LastLast
Share this Thread!

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

 

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Sections

Frontpage

Community

Blogs

Gallery

Store
Community

Forum

Spotlights

Specials

Contests

Job Offers
Company

About CGCars

Contact Us

Advertise

Media Kit

Imprint
Social Network

RSS Feed

Facebook

Twitter



Contact | Imprint | Privacy
Admin Mod Archiv Top