Tks for the comments gentlemen, a little update in the interior...
Working on the dash and gearbox wich btw is going to be in the middle.
I kind of like replicas' interiors these days, so an apology before hand to the purists.
I guess later on it will be no problem to move something here and there to achieve the classic look!
nice work man, but agree with guys, it doesn't looks that smooth as it should, it looks like it's done from metal but great work, show some wire if you can
this is the biggest work i ever seen in my life man , you will be an icon ( if you not already )
you got to have a good high res. real refrance to model from , ireally some times look for a more close details for some cars and i can't finde so iguste model the body and finish it like that
but really when i look for details i will take your work as refrance for sure becase it's clear me the visuion about some parts and some engine look and the photos is zoom enogh to mdel from
i wish i could ifinde some clear refrance like your model for another cars
good luck and ireally love to see it when finish
but i want to ask somthing about the parts , are you make the parts coneccted like dinameclly connected or only it's grouped for an just still image
like is the parts like wheels and suspention and rear suspention and the part connected to it it's ready for animation for example or it's just for an still image , thanks
nice work man, but agree with guys, it doesn't looks that smooth as it should, it looks like it's done from metal but great work, show some wire if you can
Tks dude... Tell me, the metal look has something to do with the shader I'm using? I'm posting another render with a regular lambert for feedback.
I know it can look better than this one but I counting on maps too.
Wires for P2sta checked!
Originally Posted by midoo55
this is the biggest work i ever seen in my life man , you will be an icon ( if you not already )
Ha ha ha my God, thank you very much for your really kind commet dude, I'm just trying to achieve a position in a San Francisco bay area studio.
This town is crowded of lots of the most impressive cg artists you can imagine...
Originally Posted by midoo55
you got to have a good high res. real refrance to model from.
Just refs man, lot of them. I can tell, probably 400 pics I found doing research...
Originally Posted by midoo55
I wish i could ifinde some clear refrance like your model for another cars
That is the good part of modeling vintage race cars, you will find replicas and lots of references because these cars are really beloved cars, not serial cars indeed, pieces of art if you know what I mean.
Originally Posted by midoo55
but i want to ask somthing about the parts , are you make the parts coneccted like dinameclly connected or only it's grouped for an just still image like is the parts like wheels and suspention and rear suspention and the part connected to it it's ready for animation for example or it's just for an still image, thanks
The parts are ready to rig if that is what you are asking... I hope I will find time to make a decent rig in this guy and leave it ready for animation...
The seats and mounting-system/backplate looks very good to me!
Iam not sure about the fluffiness...looks similar like the marked image below.
Possibly enhance the caskets a lil bit.
The seats and mounting-system/backplate looks very good to me!
Iam not sure about the fluffiness...looks similar like the marked image below.
Possibly enhance the caskets a lil bit.
Tks man, I will improve the details in the hard surface, same in the rings, I'm missing a couple of loops in there.
Originally Posted by digitaleyes
Hm... Imho, seats hould be softer... I believe dashbord will be piece of cake
I hope so too dude, in my experience lot of times those parts that look easier, at the end are the ones that turns in to a pain, I'll let you know though. Tx for the feedback.