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Thread: Mazda RX-7

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  1. #1
    CG Cars Junior Member
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    Mazda RX-7

    Hey everyone, I am currently making an RX7 and wanted to get some feed back as i go along. It will look like the reference below in the end

    It will be mid poly when complete and hopefully into a game engine or at least the max viewport.

    Below i have blocked out the main body shape for the stock car and once that is done, i will start adding in bigger details such as vents and more chamfers etc. to make it resemble the ref above

    I know its not much yet, but this will motivate me to keep going. I will have more images up soon. Cant wait to get into all the details.

    Rob
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  2. #2
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    looks good brah. please post some unsmoothed wires. and maybe some viewport grabs.
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    thanks Tuss4!

    here is an update. Getting there, slowly... but it will get there!

    Let me know what you think of the geometry. I know its abit high poly for now but i will weld bits together here and there more towards the end.
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  4. #4
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    Looks nice.. But I didn't undestand is it low/mid poly project? If so it needs to be in section of the forum.


  5. #5
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    hey everyone, sorry for lack of post! forgot about it for abit :P

    but here is the latest images i have done. Onto the interior soon and then texture!

    **sorry if its the wrong section. it can be moved if you like?
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  6. #6
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    nice man

    moved to lowpoly/game section
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  7. #7
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    Hey guys! another update, just posting some wires and stuff
    stilll more detail to come inside the car, and im doing the doors and the engine soon. i deleted the glass so u all can see in. Let me know if you have any ideas/tips

    and some reference pics of the actual car.
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  8. #8
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    Looks very nice!


  9. #9
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    Thanks Lex - I love your rx7 ur doing great!

    Just putting this up, one of the better tests i did in an aircraft hanger anyone like these or have any ideas of other angles? Note these are abit dar, still have to play with lighting
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  10. #10
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    just wondering, being a car related site, if anyone has any opinion on the camera angles im using or on car photography. I want to make it seem as interesting as possible. any tips for the background? or any critique of the car? anything i can do to make it better?

    Rob
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  11. #11
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    damn man the model is crazy, i am into photography but i am no pro. I would recommend pulling out a little bit from the car to set it more into its surroundings.
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  12. #12
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    Good idea dave i'll give it ago soon

    last night added in a heap of random stuff to the engine, makeing it look cluttered, NONE of it makes sence but whatever, Now i'm going to loft some alpha planes with wire textures on it (if it works) to fill up the engine bay even more then... hopefully.... thats nearly all the modelling done
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  13. #13
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    That's looks cool man! :buttrock:


  14. #14
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    yeah man that looks cool i like it.
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  15. #15
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    Hey guys, just wanna get some feedback, im getting close to finishing this. started the texturing, and beginning to look good! Screen shots are realtime from max
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