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Thread: Bmw Z4 E89

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  1. #1
    CG Cars Junior Member
    Sebograf's Avatar
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    Bmw Z4 E89

    Started this beauty earlier this month:
    1) Screen Capture
    2) Clay with default lights
    3) with hdri
    4) smoothed wire
    5) unsmoothed wire
    Attached Images
    • File Type: jpg 1.jpg (118.0 KB, 310 views)
    • File Type: jpg 2.jpg (134.0 KB, 283 views)
    • File Type: jpg 3.jpg (206.1 KB, 264 views)
    • File Type: jpg 4.jpg (555.2 KB, 264 views)
    • File Type: jpg 5.jpg (514.1 KB, 218 views)


  2. #2
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    TwoOneOne's Avatar
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    that looks really good.
    nice balanced wires and a very smooth and clean result.
    iŽll keep an eye on this one

    Cheers


  3. #3
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    Sebograf's Avatar
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    Built the headlights and the grill. Got a lot of Problems with max 2010, it stops working every 15 minutes, gets extremely slow and the only way to get it working again is closing max. So i have to work a lot with the autoback files. i don't know, if its the combination with the win 7 (x64) beta or a problem with my graphic card... anyway, here are the pictures:
    Attached Images
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    • File Type: jpg 7.jpg (304.7 KB, 91 views)
    • File Type: jpg 9.jpg (501.6 KB, 101 views)


  4. #4
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    schendel's Avatar
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    really nice work man....


  5. #5
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    rodderworld's Avatar
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    looks really clean. i'm gonna follow this one.

    regards,
    rodder


  6. #6
    CG Cars Junior Member
    Sebograf's Avatar
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    Thanks guys Another Update:
    Attached Images


  7. #7
    CG Cars Junior Member
    Sebograf's Avatar
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    My Lights were off a bit, so I had to redo them, so no big updates on the rest of the car
    Attached Images


  8. #8
    CG Cars Junior Member
    Sebograf's Avatar
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    More Updates:
    Attached Images


  9. #9
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    rodderworld's Avatar
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    really nice progress. maybe post some updated wires?

    regards,
    rodder


  10. #10
    CG Cars Junior Member
    Sebograf's Avatar
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    Some Wires:
    Attached Images


  11. #11
    CG Cars Member
    Giom's Avatar
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    Outstanding modeling! Love the clenliness of your mesh and accuracy to the real car.

    Question: I see a lot of you guys model section by section. When I try this, I find it very difficult to match up the various panels. I first block out the intire - lets say side of the car and then cut in the shut lines. Doing it this way, naturally match up the panels (for me).

    Is it better to model each panel on its own?

    Regards
    Giom


  12. #12
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    rodderworld's Avatar
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    really nice work. the wires look pretty good.

    @giom, the question might be a tad offtopic but if this digression stays brief i won't do much about it. it's clear that sebograf can do things this way. if your way works for you then stick with it. the best method is whatever you can get results with. fundamentally, they aren't all that different. it's more of a mental block.

    regards,
    rodder


  13. #13
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    P2sta's Avatar
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    didn't even notice this thread :banghead: looks nice man, so keep working
    ~P2STA~
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  14. #14
    CG Cars Junior Member
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    @giom: i don't model the car part by part. i start with the whole car in one big part, then cut, chamfer, etc the single parts. but i'm only rendering the parts that are finished because the rest has only the rough shape and the wire isn't very good

    @p2sta: better later than never

    More Updates: The rear fender is a hard piece, i'm not really satisfied with the actual wire...take a look
    Attached Images


  15. #15
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    X-Ice's Avatar
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    Looks really clean so far...
    ...Every Poly has a place in my Heart...


    W.I.P's

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    BMW M5 +ENGINE


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