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  1. #31
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    Levente's Avatar
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    whats the triangle count of a car like in forza 3 or any other new racing game cars, do you know?
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  2. #32
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    Thanks for the explanation

    @ levente, Turn10, who make fm3 state their are cars have ten times more polygons than fm2 (which were around 100k) so 1mil polies per car I think...
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  3. #33
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    Quote Originally Posted by Pan3sar View Post
    Thanks for the explanation

    @ levente, Turn10, who make fm3 state there are cars have ten times more polygons than fm2 (which were around 100k) so 1mil polies per car I think...

    Yea, they seem to always state higher than it actually is. And its usually the garage cars that aren't actually used in racing that are that high poly.


  4. #34
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    so wer not talkin about "lowpoly" here anymore : D , so u only have to do the work only once not twice as before like i need a highpoly too and a lowpoly in racing game case of course.
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  5. #35
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    No, what I meant was the cars you see in the gallery rotating around (when you are buying them in a racing game) are very high poly. But once you buy that car and actually start racing, that racing model is a lower poly model


  6. #36
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    and how much poly is that?
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  7. #37
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    higher poly is probably around 200k with everything. lower poly is around 100k with everything. it all depends on the game


  8. #38
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    I started playing with paint again....lol. its soo addictive! :banghead:


    tire texture setups are still wip, so try to ignore the sidewalls and treads
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  9. #39
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    its been hulkanised, I think your sidewall needs to be rounder, almost curving into the tread. Render looks good, tho theres not much reflecting so I cant say or see how well reflections hold up on your model
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  10. #40
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    Thanks for the crits I softened up the sidewalls and changed environments. Im tired of the studio lighting...this should show reflections better

    Let me know what you think so far
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  11. #41
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    that looks hot
    .:| Check Out My BLOG!|:.


  12. #42
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    looks great
    A new swagg, new walk, new focus
    current project(s)
    [55 belair], [cl65] , [render test]

    my tire and rim tutorial


  13. #43
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    Thanks guys More updates Monday


  14. #44
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    now that looks hot
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  15. #45
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    hehe, thanks man. back to finishing the side mirrors...


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