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  1. #46
    CG Cars Junior Member
    cronic's Avatar
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    Join Date: Mar 2007
    Posts: 232
    Images: 1
    looks great man..
    feels weird to start modeling again after 16 months..
    sadly enough i lost al my previous wips, materials and references.. lucky for me, mu 3DSM9 still works fine..


  2. #47
    Banned
    petter's Avatar
    Autodesk 3D Studio Max Mental Ray
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    Join Date: Dec 2006
    Location: Leeds, UK
    Posts: 3,816
    Images: 1
    oh, we have some very good modeling and attention to detail. keep it up, man.


  3. #48
    Member of CGCars
    exidge's Avatar
    Autodesk Maya Autodesk 3D Studio Max Mental Ray
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    Join Date: Jun 2005
    Posts: 440
    Images: 5
    very interesting. You seem a little bit confused what youre doing but the idea and concept is right!

    Edit: The interior is more "soft" yours is too hard. Your Steeringwheel is different on your reference image. But yea they seem to have two versions! But you're not doing that one on your reference . Hehe.

    moved to advanced!


    Cheers,
    exidge
    My Portfolio


  4. #49
    CG Cars Junior Member
    danielechindamo's Avatar
    Autodesk Maya Autodesk 3D Studio Max Mental Ray
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    Join Date: Jan 2008
    Posts: 36
    Thank i m happy for this ,thanks cronic , petter and exidge .

    to exidge:
    Yes ,u r right about the mesh,it's hard maybe when i fixed all the interior i coud change a few edges for make a soft look.
    And yes this is not the only one references that i use
    offcourse i have also another one

    ok i can retake this project because i m working on another picture let's go

    see u soon

    thank you


  5. #50
    CG Cars Junior Member
    danielechindamo's Avatar
    Autodesk Maya Autodesk 3D Studio Max Mental Ray
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    Join Date: Jan 2008
    Posts: 36
    Hi

    I made the interior mesh and now i m trying to do a nice render.
    This is a test with hdr and directional light ,I customized with AE in compositing.
    Attached Images


  6. #51
    CG Cars Junior Member
    gabi_hantig's Avatar
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    Join Date: Aug 2009
    Posts: 57
    Very nice model but you have to work to obtain a better render(MATERIAL LOOKS GOOD BUT is too dark,you need more light).Keep it up:P
    www.gabihantig.deviantart.com


  7. #52
    CG Cars Junior Member
    danielechindamo's Avatar
    Autodesk Maya Autodesk 3D Studio Max Mental Ray
    Status : Offline
    Join Date: Jan 2008
    Posts: 36
    Hi
    so long time guys, hereby my first studio light about the F599 . I just started...
    enjoy

    I linked the images on my blog..

    Maqroll

    http://www.chindamodaniele.blogspot.com/


    please use attachment system!
    Attached Images
    Last edited by P2sta; 04-11-2011 at 01:10 PM.


  8. #53
    CG Cars Junior Member
    nas's Avatar
    Autodesk XSI Mental Ray
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    Join Date: Jan 2007
    Location: JHB
    Posts: 24
    Images: 22
    Looking nice and neat so far!


  9. #54
    CG Cars Junior Member
    ravenzep's Avatar
    Autodesk Studio Autodesk XSI Mental Ray
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    Join Date: Jun 2008
    Location: Portugal
    Posts: 147
    VERY nice. Really good stuff man!
    Regards.


  10. #55
    CG Cars Junior Member
    danielechindamo's Avatar
    Autodesk Maya Autodesk 3D Studio Max Mental Ray
    Status : Offline
    Join Date: Jan 2008
    Posts: 36
    Thanks guys
    i m working on the environment for it

    Maqroll


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