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  1. #181
    CG Cars Junior Member
    bluestar77's Avatar
    Maxon Cinema 4D Autodesk 3D Studio Max Advanced Render
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    Gorgeous materials, lighting & renders, Dave. Great subject, too - one of my favourites.


  2. #182
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    Dave_3d's Avatar
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    Thanks.

    I noticed a little fault with the wing headlight sweep so did a bit of remodelling on it last year. Probably nobody will notice, but it was a little thing I wanted to do.

    Dave
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    DMMultimedia HomePage Old School Fords, Max/MR and Schnorbill Texturing/Rendering Tutorials


  3. #183
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    kriscabrera's Avatar
    Autodesk 3D Studio Max Autodesk Maya Chaosgroup V-Ray
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    always looks good to me dude!
    CG, Artist, i like to call them GOD.
    My Portfolio


  4. #184
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    allrob's Avatar
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    just perfect !
    Cheers.
    Robert


  5. #185
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    DaveCox's Avatar
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    Gorgeous model!

    I just wish you would try some new angles when it comes to rendering! You are undoubtedly brilliant when it comes to setting up the scene but the image is just...meh. Some better composition would transform the image!
    BLOG
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  6. #186
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    adozv's Avatar
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    I would like to see more renders too.I love this model
    http://andrejstefancik.blogspot.com


  7. #187
    CG Cars Member
    Dave_3d's Avatar
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    Quote Originally Posted by DaveCox View Post
    Gorgeous model!

    I just wish you would try some new angles when it comes to rendering! You are undoubtedly brilliant when it comes to setting up the scene but the image is just...meh. Some better composition would transform the image!
    Point noted.

    I just don't get the chance to grab very interesting locations, so try with the places that are around me. And I don't have a set of ladders for high shots - I try with hill sides and stairs etc. There are only so many angles I can do when I am on my feet ...

    I'll try and grab a few Swiss Mountain ones this year. But you always have to go where there are no people when making an HDRI. Or REALLY early (which is good for the light, but I am not an "early" person ). I see lots of places I think would be good, but on closer evaluation you see they would cause a lot of problems. And throughput of people and cars passing by ruins the HDRI. Even fast moving clouds on a windy day cause problems.

    Studio shots are a little boring for me. But I have a fully virtual setup (no geometry or lighting panels, only shaders) that I can create any angle from ... used it to make a giant poster of my MK1 Escort (5000px image prints like a dream). Not spent and real time on this. But have created a few 720P animation flybys.

    Dave
    Attached Images
    DMMultimedia HomePage Old School Fords, Max/MR and Schnorbill Texturing/Rendering Tutorials


  8. #188
    CG Cars Member
    Erik_S's Avatar
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    Wow man i just love your renders


  9. #189
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    P2sta's Avatar
    Autodesk 3D Studio Max Blender Chaosgroup V-Ray
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    great renders again! great to see you back in work
    ~P2STA~
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  10. #190
    CG Cars Member
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    Hey Dave, I get what you are saying but you don't need to climb a ladder to get what I was on about

    I mean the car dominates the image. IMO you could do with panning back a little bit. Maybe look at the rule of thirds.

    I'm rather hungover so I am sorry if this makes no sense lol
    BLOG
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  11. #191
    CG Cars Member
    Dave_3d's Avatar
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    Quote Originally Posted by DaveCox View Post
    I mean the car dominates the image. IMO you could do with panning back a little bit. Maybe look at the rule of thirds.

    I'm rather hungover so I am sorry if this makes no sense lol
    I actually do that quite often (2/3rds) but tend to crop the car from the final large image for posting here. I think this scene is not a crop though - only backplate I took that worked out well on the day. I'll have a look at the photoshoot to double check.

    Grabbing good backplates and HDRIs is not as simple as you first expect. Lots and lots of trial and error with settings and frame composition.

    Dave
    DMMultimedia HomePage Old School Fords, Max/MR and Schnorbill Texturing/Rendering Tutorials


  12. #192
    CG Cars Junior Member
    Shogunato's Avatar
    Autodesk Maya Autodesk 3D Studio Max Mental Ray
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    Hi Dave.
    Your Renders are awesome !
    Are you using the production shader workflow that we can see on your tutorial page from your site ?


    very inspiring work
    keep going


  13. #193
    CG Cars Member
    Dave_3d's Avatar
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    Thanks.

    Quote Originally Posted by Shogunato View Post
    Are you using the production shader workflow that we can see on your tutorial page from your site ?
    Not exactly. Same basic workflow, but I use a 360 HDRI.

    I have been re-working my website (offline) for about a year and a half (little wip below). Like always, I have created many other websites for work, but my own always seems to get put off. Writing it by hand at the moment. I want to preserve links and page names so didn't want to use a CMS.

    When I get the new version online I will make a tutorial (possibly video) showing my workflow using the production shaders and HDRIs.

    Dave
    Attached Images
    DMMultimedia HomePage Old School Fords, Max/MR and Schnorbill Texturing/Rendering Tutorials


  14. #194
    CG Cars Junior Member
    Shogunato's Avatar
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    looks realy nice
    thank you for reply


  15. #195
    CG Cars Junior Member
    Ambarrj's Avatar
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    GOD of cg cars,u r great man..........hats off....awesome work


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