Hello, I encountered very simple problem.
I am poly-modelling car and for several parts I am using symmetry/mirror function. The problem appears with objects that I rotated somehow. When I apply symmetry/mirror it mirrors in axe that is rotated ( but I need it to mirror to the axe of scene-rest of car). I tryied to reset pivot/object but neither helped. Please help! I am sure it can be solved easilly, but I dont know how
I am adding picture showing my problem - I need that white brackets arround object to be aligned to world/view axes