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  1. #16
    CG Cars Junior Member
    darkstryder360's Avatar
    Autodesk 3D Studio Max Chaosgroup V-Ray
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    Join Date: Dec 2009
    Location: UK
    Posts: 93
    All I am doing at the moment is texturing. Headlights and tail lights are to be finished model wise..
    Volkswagen Lupo 1.4E ATS Classics Owner


  2. #17
    CG Cars Junior Member
    darkstryder360's Avatar
    Autodesk 3D Studio Max Chaosgroup V-Ray
    Status : Offline
    Join Date: Dec 2009
    Location: UK
    Posts: 93
    Haters gonna hate
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    Volkswagen Lupo 1.4E ATS Classics Owner


  3. #18
    CG Cars Member
    mynameisoscarjo's Avatar
    Blender Rhinoceros
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    Join Date: May 2010
    Location: Skåne, Sweden
    Posts: 534
    Brilliant texturing!
    //Oscar


  4. #19
    CG Cars Junior Member
    darkstryder360's Avatar
    Autodesk 3D Studio Max Chaosgroup V-Ray
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    Join Date: Dec 2009
    Location: UK
    Posts: 93
    Cheers man!

    Here is some renders to gauge whether CG cars members are As Serious Cat as SMcars members
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  5. #20
    CG Cars Member
    kriscabrera's Avatar
    Autodesk 3D Studio Max Autodesk Maya Chaosgroup V-Ray
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    Join Date: Dec 2007
    Location: Chino, Ca
    Posts: 700
    reflections are a bit messy but look pretty good with all the textures. I think you paint could use some work.
    CG, Artist, i like to call them GOD.
    My Portfolio


  6. #21
    CG Cars Member
    DaveCox's Avatar
    Autodesk 3D Studio Max Chaosgroup V-Ray
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    Join Date: Nov 2007
    Location: London
    Posts: 3,833
    Images: 1
    ^^^ you have some pretty wavy surface which is causing your reflections to be a bit all over the place.

    Also your lighting rig seems a bit wavy.
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  7. #22
    CG Cars Junior Member
    darkstryder360's Avatar
    Autodesk 3D Studio Max Chaosgroup V-Ray
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    Join Date: Dec 2009
    Location: UK
    Posts: 93
    Cheers guys, decided to just ditch the flat colours, considering the mesh itself haha.

    Mad a fake ad for the next Gymkhana video. Done with MassFX, and Craft Director.
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    Volkswagen Lupo 1.4E ATS Classics Owner


  8. #23
    CG Cars Junior Member
    yasick's Avatar
    Autodesk 3D Studio Max Rhinoceros
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    Join Date: Nov 2005
    Posts: 342
    should really fix the bumps \ chamfers, which wouldnt take that long but make the model better.


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