header
Results 1 to 10 of 10

Thread: MR help

Share this Thread!
  1. #1
    CG Cars Junior Member
    beacon1's Avatar
    Autodesk 3D Studio Max Autodesk Maya Mental Ray
    Status : Offline
    Join Date: Jan 2010
    Posts: 184
    Images: 12

    MR help

    Hello, hope somebody can help, I used the production shaders in max for MR, followed dmmultimedia tutorials and one in zaps blog. Unfortunately no probe hdr is available, so i tried a jpg preview hdr for learning. Thing is i'm getting bad reflection and reflection is not sync with the sample backplate from hdri-locatrions, question is how do i fix this? is there a way to rotate the environment? i've tried rotating it at the bitmap panel but doesn't work. Thanks to anyone in advance.
    Attached Images
    Ferrari Concept FC120 mini F
    WIP Concept X
    DeLorean Concept
    Nissan 370Z
    BMW M6


    ------------------------
    http://edfeg71.deviantart.com/


  2. #2
    CG Cars Junior Member
    beacon1's Avatar
    Autodesk 3D Studio Max Autodesk Maya Mental Ray
    Status : Offline
    Join Date: Jan 2010
    Posts: 184
    Images: 12
    I used PS for the wheel spin, Its not perfect.
    Attached Images
    Ferrari Concept FC120 mini F
    WIP Concept X
    DeLorean Concept
    Nissan 370Z
    BMW M6


    ------------------------
    http://edfeg71.deviantart.com/


  3. #3
    Moderator
    P2sta's Avatar
    Autodesk 3D Studio Max Blender Chaosgroup V-Ray
    Status : Offline
    Join Date: Aug 2006
    Location: Czech Republic
    Posts: 7,346
    Images: 3
    not bad man, move the car a bit so it's riding on the road, not on the edge an i guess the shadows need some work as they are too dark imo, see the background, there is almost no direct lighting that will make such shadows
    ~P2STA~
    contacts:
    ICQ - 347506340
    MSN -
    facebook
    current projects:
    Chrysler 300C
    '57 Chevy Bel Air by Boyd Coddington

    finished projects:
    AUDI A3


  4. #4
    Banned
    ravenzep's Avatar
    Autodesk Studio Autodesk Maya Mental Ray
    Status : Offline
    Join Date: Jun 2008
    Location: Portugal
    Posts: 329
    try making a grid on the hdr labelled A1, B2, etc.... and check it on the car for reflections. If u have same grid on backplate, will help to match one and the oother. Just an idea.

    Good luck!


  5. #5
    CG Cars Junior Member
    beacon1's Avatar
    Autodesk 3D Studio Max Autodesk Maya Mental Ray
    Status : Offline
    Join Date: Jan 2010
    Posts: 184
    Images: 12
    @P2sta: Thanks for the critz, appreciate it. Did some re-rendering to correct it.

    @ravenzap: Thanks for the tips, will try that. I think i got the idea on environment reflection match, turns out i was doing it wrong, rotating and over-rotating the wrong slot on the U/V, seems -1 to 0 to 1 will do.

    Just need to practice on the lighting and shadows.
    Attached Images
    Ferrari Concept FC120 mini F
    WIP Concept X
    DeLorean Concept
    Nissan 370Z
    BMW M6


    ------------------------
    http://edfeg71.deviantart.com/


  6. #6
    Banned
    ravenzep's Avatar
    Autodesk Studio Autodesk Maya Mental Ray
    Status : Offline
    Join Date: Jun 2008
    Location: Portugal
    Posts: 329
    Yup. That s what i thought you had done,
    Now i can see you got it . Good!
    Good luck mate Happy rendering!


  7. #7
    CG Cars Junior Member
    beacon1's Avatar
    Autodesk 3D Studio Max Autodesk Maya Mental Ray
    Status : Offline
    Join Date: Jan 2010
    Posts: 184
    Images: 12
    Thanks again ravenzap, i'll turn this into a rendering thread now, here's another try with my golf1, been working on this for 2 yrs now on and off. this is my 1st render of it, still not finish model. c&c's welcome. Rim is temporary, thinking of a better rim to put in.
    Attached Images
    Ferrari Concept FC120 mini F
    WIP Concept X
    DeLorean Concept
    Nissan 370Z
    BMW M6


    ------------------------
    http://edfeg71.deviantart.com/


  8. #8
    CG Cars Member
    Qualt's Avatar
    Autodesk 3D Studio Max Chaosgroup V-Ray
    Status : Online
    Join Date: Mar 2008
    Location: Argentina, Buenos Aires
    Posts: 820
    Images: 7
    Hi, it isn't bad, but..
    the shadows aren't so good
    the wheel material doesn't looks good... looks like too reflective
    the perspective looks strange
    and i would fix a bit the lighting too
    keep working... it is a really nice model


    Regards, saludos
    Qualt
    My WIP's
    -Mitsubishi Ra
    -Maserati Gran Turismo
    -Mercedes Benz 300sl

    My render tests

    My Images

    My Site (blog) (under construction)

    My HDRI'S

    Check out my Videos !!!

    _______________________________


  9. #9
    CG Cars Junior Member
    beacon1's Avatar
    Autodesk 3D Studio Max Autodesk Maya Mental Ray
    Status : Offline
    Join Date: Jan 2010
    Posts: 184
    Images: 12
    Thanks Qualt for comment, regarding wheel mat, actually the photo i copied the rim from is also reflective only older. the perspective i think is ok, 20mm lens is used on the back plate photo, i think i matched it with correct camera in max. the rest, yes needs more work. Thanks i try to make this golf1 really accurate.
    Attached Images
    Last edited by beacon1; 07-25-2011 at 11:23 AM.
    Ferrari Concept FC120 mini F
    WIP Concept X
    DeLorean Concept
    Nissan 370Z
    BMW M6


    ------------------------
    http://edfeg71.deviantart.com/


  10. #10
    CG Cars Member
    Qualt's Avatar
    Autodesk 3D Studio Max Chaosgroup V-Ray
    Status : Online
    Join Date: Mar 2008
    Location: Argentina, Buenos Aires
    Posts: 820
    Images: 7
    Hi, now it looks better
    but some things keep being strange
    I prefer the before illumination tone... and also looks like it isn't illuminated at all, check the rear of the white car and seems that it isn't illuminated
    the rims look strange, in my opinion if they are chromed should reflect more
    and i would try with the orange/gold paint for the main car, it will stand out more
    keep working you are improving it

    P.S.: about the perspective, i think that it is 90% ok, maybe it is just a little fix... but is my point of view... i don't know how to explain it well is like is ok/strange at the same time... maybe the roof shape confuse me...

    Regards, saludos
    Qualt
    Last edited by Qualt; 07-25-2011 at 03:32 PM.
    My WIP's
    -Mitsubishi Ra
    -Maserati Gran Turismo
    -Mercedes Benz 300sl

    My render tests

    My Images

    My Site (blog) (under construction)

    My HDRI'S

    Check out my Videos !!!

    _______________________________


+ Reply to Thread
Share this Thread!

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

 

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Sections

Frontpage

Community

Blogs

Gallery

Store
Community

Forum

Spotlights

Specials

Contests

Job Offers
Company

About CGCars

Contact Us

Advertise

Media Kit

Imprint
Social Network

RSS Feed

Facebook

Twitter



Contact | Imprint | Privacy
Admin Mod Archiv Top