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Thread: Bmw m6

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  1. #16
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    Duron's Avatar
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    Your update on the model looks 10 times better than before... really well done!

    just few things left.. thare is bump below the headlight fillet.. near sensor till kidney grill.. looks like a tiny kink..

    other than that, im impressed!
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  2. #17
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    Some brakes with original M6 calipers which are still wip but prety mych done since I want to keep the model under 2 mil with tires and rims, and a reflection test to show the problematic areas, but overall I am happy
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    >>kirographics <<
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  3. #18
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    Looking good man!

    Shame about the car choice
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  4. #19
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    looking nice, but please show your seams wireframe.


  5. #20
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    to DaveCox:
    Well I hope I finish that one at least, cause I have an M1 which is waiting to be finished but I can't find good refs of the engine, and I made a EVOX bodykit for a custumer but I want to finish the stock car as well and a nearly finished Audi S2. Also I haven't seen much CG M6s and I want to be unique see
    to w0rx: what do you mean by seams ? the gaps between the doors ?
    Attached Images
    Last edited by КiRО; 03-17-2011 at 03:03 PM.
    >>kirographics <<
    tutorial-z.com


  6. #21
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    hehe, some nice set of cars you have here man
    ~P2STA~
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  7. #22
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    Just testing some rims which I decided to model instead of making progress on the car :p ( rotiform blue rims and the gorgeous BBS Fi )
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    >>kirographics <<
    tutorial-z.com


  8. #23
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    2nd render nice and also rims suit the car well too.


  9. #24
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    bbs = best on BMW *i like*
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  10. #25
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    Fuck me sideways the BBS look awesome.

    The rotiforms aren't that accurate. I would go back and check.
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  11. #26
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    Not much progress on the car I made some details and finished front and rear brakes, now I am with the rear lights, I can't seem to figure out the exact geometry, if someone has good refs I'll appreciate it
    Oh and look where my works at guess who made the white evo (the images are post produced by someone else and I think mine looks better but anyway
    http://www.facebook.com/pages/Extrem...12034652209117
    http://extremesuperlap.com/Sponsor/
    Attached Images
    >>kirographics <<
    tutorial-z.com


  12. #27
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    I am back rear lights are still wip
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    >>kirographics <<
    tutorial-z.com


  13. #28
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    Great!

    the brake disc holes are wrong orientated if im not mistaken.. check reference
    the camber of the wheels should be /--\ not |--|

    if you need help with texturing the rearlights, just tell me currently it looks good but somehow weird, maybe cuz of the rendering style.. show more

    keep this bimmer alive please
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  14. #29
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    very slick detail! coming along real nice!
    CG, Artist, i like to call them GOD.


  15. #30
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    10x guys I'll keep it alive for sure Now here some little progress today: wipers and squirties, fuel cap, some M6 badges on the side, underbody plastic protection and windows black outline (I dunno how it is called :P)
    Duron about the holes what did you mean I used references and yep I'll need help on the rear lights. There is 2 things I wonder how to do:
    1. How to array geometry along a curved line ? cause I want to array little toruses in those hrizontal tubes which now have black&white texture
    2. About the red glass material, if I make the diffuse color red and the refraction color grey-ish it looks ugly, if I make the diffuse color black and make the refraction color red the lights inside look red as well, which is not the case in real life(see attachment)
    Attached Images
    >>kirographics <<
    tutorial-z.com


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