Some brakes with original M6 calipers which are still wip but prety mych done since I want to keep the model under 2 mil with tires and rims, and a reflection test to show the problematic areas, but overall I am happy
to DaveCox:
Well I hope I finish that one at least, cause I have an M1 which is waiting to be finished but I can't find good refs of the engine, and I made a EVOX bodykit for a custumer but I want to finish the stock car as well and a nearly finished Audi S2. Also I haven't seen much CG M6s and I want to be unique see
to w0rx: what do you mean by seams ? the gaps between the doors ?
Not much progress on the car I made some details and finished front and rear brakes, now I am with the rear lights, I can't seem to figure out the exact geometry, if someone has good refs I'll appreciate it
Oh and look where my works at guess who made the white evo (the images are post produced by someone else and I think mine looks better but anyway
http://www.facebook.com/pages/Extrem...12034652209117
http://extremesuperlap.com/Sponsor/
10x guys I'll keep it alive for sure Now here some little progress today: wipers and squirties, fuel cap, some M6 badges on the side, underbody plastic protection and windows black outline (I dunno how it is called :P)
Duron about the holes what did you mean I used references and yep I'll need help on the rear lights. There is 2 things I wonder how to do:
1. How to array geometry along a curved line ? cause I want to array little toruses in those hrizontal tubes which now have black&white texture
2. About the red glass material, if I make the diffuse color red and the refraction color grey-ish it looks ugly, if I make the diffuse color black and make the refraction color red the lights inside look red as well, which is not the case in real life(see attachment)