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  1. #16
    CG Cars Junior Member
    yasick's Avatar
    Autodesk 3D Studio Max Rhinoceros
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    looking good, nice and neat, how ever i do see a little edge problem. I believe your missing another edge near the vent.
    I show an example of where it should be, i think you need to fit that in somehow, but with your skills i doubt ull have a problem.
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  2. #17
    CG Cars Junior Member
    wandrinsheep's Avatar
    Autodesk Maya Mental Ray
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    small update: added the extra edge for hardness suggested by w0rx, been workin on the back panel, givin me hell, as my imagplanes arent in alignment , some more tweaking needed but here is wat ive got so far pls comment an crit thansk again
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    Last edited by wandrinsheep; 03-14-2011 at 07:22 AM.


  3. #18
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    lookin good so far
    CG, Artist, i like to call them GOD.
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  4. #19
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    P2sta's Avatar
    Autodesk 3D Studio Max Blender Chaosgroup V-Ray
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    good progress man, keep it up
    ~P2STA~
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  5. #20
    CG Cars Junior Member
    wandrinsheep's Avatar
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    @P2sta thanks for the encouraging words, honestly if it wasnt for the feedback from this forum, i would have been demotivated a long time ago.took me hell an back, but heres a small update, i had to delete the entire back end, it was so messy, starting a newer cleaner , pls identify anything uc off, bfore i porgress so i can get it right pls an thnks
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    Last edited by wandrinsheep; 03-17-2011 at 06:57 PM.


  6. #21
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    Pan3sar's Avatar
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    You need to stop rushing and look at refs man. Your modelling skills aren't bad, but the model has accuracy issues.
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  7. #22
    CG Cars Junior Member
    wandrinsheep's Avatar
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    Quote Originally Posted by Pan3sar View Post
    You need to stop rushing and look at refs man. Your modelling skills aren't bad, but the model has accuracy issues.
    i agree with u fully was w8ing on your reply lol, ok ill adjust that back area, its been givin me quite the fight, lol thank you again, accuracy is what im after most in these models for the animation, nothing less than the best i can do, thank you again


  8. #23
    CG Cars Junior Member
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    two cars for animation. a quite ambitious goal! i am currently modeling the f430 too and yeah, the back of this is really tough. good luck with your model.


  9. #24
    CG Cars Junior Member
    wandrinsheep's Avatar
    Autodesk Maya Mental Ray
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    hey guys

    terrible teribl terrible its all gone all my work, ive had to start over my machine is in a bad state, i got a temporray one, waay better than the 1 i have on using maya on it is really enjoyable, ive been practicing using cv's to output geom an working from tere for better poly flow an control, works gud i think but pls giv me ur opinion, so i guess wat am sayin is am starting over which is gud an bad, ive learnt alot from this medol an keep learning everyday,
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  10. #25
    CG Cars Member
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    Excellent start
    //Oscar


  11. #26
    CG Cars Junior Member
    wandrinsheep's Avatar
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    small update
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  12. #27
    CG Cars Junior Member
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    so started detailin fromt he diffusor in now that i have the chance as it is a difficult part to get correct for me, pls harshly crit every single error humanly possible, lol i fix as much as i can an move on to the body. pls an thank you, here are the renders
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  13. #28
    CG Cars Junior Member
    nas's Avatar
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    Looking good man, keep at it! You what they say in 3d, it's always looks better and faster the second time round( i know the feeling)...


  14. #29
    CG Cars Junior Member
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    haha soo tru, so tru lol, i 2 kno this feeling very well thanks for the encouraging words


  15. #30
    CG Cars Junior Member
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    my friends hallooooo there, lol ive realised that my animation will time an planning an so i must get pass the early construction stages, i av begun to speed up my work, with no loss of quality i hope, so here are some update, pls tell me your opinions, and thoughts, i will share information of what the minimovie will be like once i get close anyways here they are

    um i just realized after uploading, that the left side where the headlights are ,are unsmoothed will post better renders soon
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    Last edited by wandrinsheep; 04-14-2011 at 06:46 AM.


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