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This is coming extremely well, quite impressive work...some things
I like from the rear shot render is the falloff reflection of the window/s, texturing,
and overall modeling skills.
Some things that could be tweaked is the wheel alignment (is looks
like I I instead of / \; the lighting is slightly washing out the final render, so
keep working with that spectrum. The interior shot is nice as well, but again, just
the small things are elements that need fixing.
Killer work...keep at it, man
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Thanks DarkHorse!
The wheels do have a 2 degree toe-in. It's really sensitive, if i make it 3 degrees it looks like a cheap suspension drop, so thats where i left them.
Here's a new render of the interior - things that changed where overall innacurracies in the modeling, shader and lighting tweaks...
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Another update, added more rimlight to give the lighting a sense of direction, also fixed the DOF sharpness bug...
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Last edited by nas; 05-02-2011 at 11:06 PM .
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i like the background. materials could use some more work
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Levente, which ones? I can't see any :P
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I'm going to fiddle a bit tonight with the lighting and try something...
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lots of details :| ...imprest
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Maybe the materials are not what it needs to be fixed but the light under the steering wheel. It is blowing up the specularity of all your shaders. Maybe an extra AO pass will make the trick. o just light link the floor and seats where you need that extra illumination. The incandescence in the foam-like material of the steering is way too much. You also need set the values of your ramp closer to Black, I'm just guessing on that one. I liked better the images before this last post, details near the camera like the stitches are missing now under your blur lens effect.
Beautiful work indeed.
Last edited by LuisNieves; 05-03-2011 at 11:28 PM .
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^^^ what he said
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Thanks for the feedback! I've fixed a few things including what Luis said, looks better so far so 'ill post when its done...
Thanks for the FRONTPAGE, only saw it yesterday!!
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Indeed, the lighting underneath is over-toned; the
camera view is great though.
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soooooooo good
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Here's a new render, balanced the lighting and made many material and modeling changes...
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Better but I still feel the area under the steering column and steering wheel is too illuminated compared to the rest of the interior.
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i get what your trying to do lighting the bottom floor etc. its nice to see the detail in it. I think the suede could be a bit darker, that the only thing that stands out to me everything else looks great!
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