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Thread: Carrera GT

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  1. #1
    CG Cars Junior Member
    dmarques1177's Avatar
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    My Carrera GT Walk Through

    Hey, I am new here and decided to give it a shot at photorealism for this project.

    These are my goals:
    1) Accurate high poly Carrera GT model
    2) Studio render set up with HDRI lighting + reflections stills

    Never attempted high quality renders before and will try to finish under 3 weeks tops.

    I have modeled pretty far into this one for about a week but realized once joining this forum my technique wasn't professional enough for these kinds of projects. So I decided to start over fresh today with a whole new spline reference approach that I think will help a lot!

    here are some splines I worked on which willl be the base of this model.

    playblast11.jpgplayblast 12.jpgplayblast 13.jpgplayblast 10.jpg


    Note: Looking around the forums I noticed the base mesh of the cars do not need to be that heavy to be accurate, however changes in direction require heavy edge loop density. In order to achieve a good mesh flow the model needs to be broken down before smoothing (extracting panels) only after an even mesh is achieved all around.

    I will re-start after lunch.


    Some more work done to the mesh and It's looking really smooth, I personally don't see problems with it yet, but then again this is just the mesh overall shape.

    more screens!!
    playblast 18.jpgplayblast 19.jpgplayblast 20.jpgplayblast 17.jpgplayblast 21.jpg

    I am not following any tutorial in specific, so feel free to comment on how to approach or fix certain areas that catch your eye... I appreciate it.


    Here is the headlights problem... looks funky, really difficult, trying to figure this one out..



    playblast 24.jpgplayblast 22.jpgplayblast 23.jpg

    Think I got as a solution:

    playblast 25.jpgplayblast 26.jpg



    And now all quads around the headlight, looking decent, just feels like it needs more definition on the fillets

    playblast 27.jpgplayblast 28.jpg
    Last edited by dmarques1177; 03-25-2011 at 11:00 PM.


  2. #2
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    It will help if you post wires up rather than just unsmoothed clays.

    3 weeks is ambitions to get near the standard you are talking about. One step at a time man
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  3. #3
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    man, take your time I work on my cars more then a year for a car to get it right I know it's super slow but in 3 weeks you can't get it right with your current skills! so just don't rush and take your time 3 months will be better timeline!

    as Dave said, post some wireshots, so we can see how you are modeling...no renders, just shaded wire viewport grab
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  4. #4
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    man, can you post a pic with resolution at least 800x600? this is so small I can't see much on it
    ~P2STA~
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  5. #5
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    You need a mesh with more resolution to do something useful.


  6. #6
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    man, this technique can work if your base mesh is good done, check some threads in advanced section and see how should a proper meshflow looks like
    ~P2STA~
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  7. #7
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    You could have guessed it, I have problems around the headlights, again... really tricky piece here.

    Check first post for illustration!! Help


  8. #8
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    i think i m outta here.... ouch


  9. #9
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    Im using my space here to share/learn

    so Ravenzep...man... I dont care for your useless comments


  10. #10
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    man, i'm not sure it's a good idea to post just in the first post, now the comments that has related to the posts that are deleted doesn't make sense
    ~P2STA~
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  11. #11
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    good luck
    it is a nice car


  12. #12
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    @dmarques1177 - Please, listen to P2sta, he's like the wise old man of this forum. These threads read like a book - top to bottom. Also, for many people here (even I) English is a second language (or third or fourth), so ravenzep might have chosen a word that isn't necessarily the best one to use, but he probably meant well. But keep up the good work and we'll follow and advise and learn.

    @ravenzep - We could all do with each other's help here. Isn't this what these forums are for (or should be for), so don't go I don't care what the others said.

    @Shogunato - I know dmarques1177 can use your help especially
    Last edited by SvdM; 03-25-2011 at 01:54 PM.


  13. #13
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    Useless comments?.... I m not even going to comment. You just joined this forum, hence you show some education. But you dont know that word. I can t help you son.

    @SvdM.....This microcefalus deletes all posts in thread, from one day to another.... You actually think i have time for stupidity?. Neither patience mate.
    @P2sta..... You are absolutely right. Doesnt that suck, when u are trying to be nice and show some light? How ungrateful to say the least.
    It s not nice to be not nice....But sanity has its limits.
    Last edited by ravenzep; 03-25-2011 at 05:20 PM.


  14. #14
    CG Cars Junior Member
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    Quote Originally Posted by P2sta View Post
    man, i'm not sure it's a good idea to post just in the first post, now the comments that has related to the posts that are deleted doesn't make sense
    I will just post normally then, but I think it would be helpful for newbies like me to see quick reference.

    As for the deleted posts those were wires from the old model and I didn't want to get you guys confused as I started over - I guess I erased some useful information on how NOT to start lol.

    Quote Originally Posted by Shogunato View Post
    good luck
    it is a nice car
    Thanks man, I can't really tell but your avatar looks an awful lot like the front of a special edition Carrera GT - it is an awesome car


    Quote Originally Posted by SvdM View Post
    @dmarques1177 - Please, listen to P2sta, he's like the wise old man of this forum. These threads read like a book - top to bottom. Also, for many people here (even I) English is a second language (or third or fourth), so ravenzep might have chosen a word that isn't necessarily the best one to use, but he probably meant well. But keep up the good work and we'll follow and advise and learn.
    Yes like I always say - nobody ever listened their way OUT of a job

    English is my second language as well - as for the comment I will just let it slide
    I much rather look to produce work like I see around here.



    I guess some of you are interested in what I have so far so here is where I am at currently:


    playblast 28.jpgplayblast 29.jpgplayblast 31.jpgplayblast 30.jpg



    I think I found an elegant solution for the front of the car / headlight area so I moved on to the side vent/door - it's been really hard keeping everything nice and clean and I'm sure there are some minor bumps to clean up.


  15. #15
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    this looks a lot better then your previous try man

    just try to avoid triangles on a non-flat surfaces, as they will probably make troubles as bumps or bad reflections
    keep working!
    ~P2STA~
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