header
Page 7 of 7 FirstFirst ... 5 6 7
Results 91 to 97 of 97
Share this Thread!
  1. #91
    CG Cars Member
    DarkHorse's Avatar
    Autodesk Maya Mental Ray
    Status : Offline
    Join Date: Mar 2006
    Location: U.S.
    Posts: 599
    Well if you insist on trying to improve the errors by PS'ing, your
    basically minimizing and avoiding your improvement abilities and
    attention to detail when working on a different project, i.e. learning
    from past mistakes and corrections.
    'Your project though...


  2. #92
    CG Cars Junior Member
    dswavely's Avatar
    Status : Offline
    Join Date: Jul 2010
    Posts: 13
    Everybody has their own limits and must respect them. Nothing will ever be perfect. When Oscar is ready to move on, that is his decision. He has a lot of great models left to make. Great job on this one!


  3. #93
    CG Cars Junior Member
    mynameisoscarjo's Avatar
    Blender Rhinoceros
    Status : Offline
    Join Date: May 2010
    Location: Skåne, Sweden
    Posts: 464
    Thanks Don. I actually have something new going on.
    //Oscar


  4. #94
    CG Cars Member
    EquiNOX's Avatar
    Autodesk 3D Studio Max Rhinoceros Chaosgroup V-Ray
    Status : Offline
    Join Date: Oct 2005
    Posts: 2,161
    Too bad you wanted to move on and I can understand that. I was there once before... At least, I hope you have learned some trial and error to make it better for your next or future project.

    Yet you did good work
    Last edited by EquiNOX; 07-04-2011 at 07:17 PM.
    Finished Work - Aston Martn DBS


  5. #95
    CG Cars Junior Member
    mynameisoscarjo's Avatar
    Blender Rhinoceros
    Status : Offline
    Join Date: May 2010
    Location: Skåne, Sweden
    Posts: 464
    Thx NOX, you've been a great help. I'm thinking about starting a rendering thread besides my modeling threads. W'ell see
    //Oscar


  6. #96
    CG Cars Junior Member
    L4UGHINGM4N's Avatar
    Luxology Modo
    Status : Offline
    Join Date: Oct 2009
    Posts: 63
    I really like those studio shots add more AA and they ill be great as for ditching this project too bad you're not gona add more details and interior but i know what you mean ive been there twice with my current project alpine a110 but i took break instead and now i think im on right path to finish it any way gl with new project.


  7. #97
    CG Cars Junior Member
    dswavely's Avatar
    Status : Offline
    Join Date: Jul 2010
    Posts: 13
    You're welcome Oscar.

    I'm glad to see that others follow their own paths too. Each person has their own working style. I agree with L4UGHINGMAN that taking a break is some times the best way to refresh yourself AND see new things when you come back to a project.


+ Reply to Thread
Page 7 of 7 FirstFirst ... 5 6 7
Share this Thread!

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

 

Similar Threads

  1. aston martin v12 vantage
    By Erik_S in forum 3D Work in Progress
    Replies: 36
    Last Post: 12-12-2010, 10:22 AM
  2. Aston Martin V8 Vantage
    By TTombo in forum 3D Work in Progress: Advanced
    Replies: 264
    Last Post: 10-27-2008, 01:15 AM
  3. Austin Martin DB7 Vantage
    By YuriyXXX in forum 3D Work in Progress
    Replies: 9
    Last Post: 08-05-2007, 11:26 PM
  4. Aston Martin V8 Vantage
    By Tonn in forum 3D Work in Progress: Lowpoly / Game
    Replies: 61
    Last Post: 10-13-2006, 02:45 PM
  5. Aston Martin Vantage
    By T.P. in forum 3D Work in Progress
    Replies: 34
    Last Post: 10-02-2006, 03:51 PM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Sections

Frontpage

Community

Blogs

Gallery

Store
Community

Forum

Spotlights

Specials

Contests

Job Offers
Company

About CGCars

Contact Us

Advertise

Media Kit

Imprint
Social Network

RSS Feed

Facebook

Twitter



Contact | Imprint | Privacy
Admin Mod Archiv Top