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doesnt look too bad
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You should start with first getting the overall shape right, now it's hard to change somethi on the sideskirt when you find some inaccuracies. Btw, can you show us some normal shots out of max without the reflections? So we can comment on the smoothness of the surfaces. Good luck man
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Thanks Erik. I actually did start with the overall shape first, and then splitted it up in pieces. However, I have already started redoing it, with some accurate blueprints
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All right, lets get this thread running. Im currently working out the basic shapes. Might look a a little bit rough right now, but I'm working on it. I'm using the technique when you start building up the rough shapes of the car, and then apply the subsurf/smooth tool and start fixing the details.
C&C are welcome
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Oh, and thanks for the blueprints Erik_S, they makes it all a lot easier.
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Pretty much finished with the basic mesh now. C&C very welcome.
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Looking forward to seeing what you do next.
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i'm looking forward to see this worked out
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Nice to see another Blender user Nice start, I want to see your next step too !
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This remind me of DBS I worked on few months ago... Your progress looks good... But--Careful... the side vent mesh isn't correct.
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Your DBS was inspiring man, nice job, and thanks for your comment. I see the small vent issues now, will fix that.
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I think it's OK now
... And this is how it looks all and all ATM.
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Last edited by mynameisoscarjo; 04-13-2011 at 05:49 PM .
//Oscar
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These vents took a lot of time, but here they are Unwrapping needs some more work.
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