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Long time no see !
Here's a update: Fixed some other parts and added the part around the side window.
C&C.
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More updates !
Modeled Door Knob & Mirror, adjusted the distance between the door seams and corrected the rear quarter window shape.
Comments & Critiques/Feedback always welcome !
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it's hard to see the model good on such pictures, post some viewport shots
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the mirror and door edges are kinda faulty pay attention and dont rush
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Originally Posted by
P2sta
it's hard to see the model good on such pictures, post some viewport shots
Hey, Ok. I'll post some viewport grabs Now I rarely have time to work on the car. Just on Fridays, Saturdays and Sundays. So Imma post on one of these days, most likely Friday.
Originally Posted by
3davt
the mirror and door edges are kinda faulty
pay attention and dont rush
Will take a look at the mirror. And which door edges you're talking about ? The upper or lower ones? . Thanks for feedback.
http://cheltonjr.daportfolio.com
CPU Dual Core E2180 2.0GHz
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CG Cars Junior Member
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Have been a long time since the last update ! But now I'm back in action .
Made the wheels. Making Brakes & brake discs now.
,Chelton
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CPU Dual Core E2180 2.0GHz
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Update: Brake & Brake Disc. Wheel is now completed.
C&C
,Chelton
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CPU Dual Core E2180 2.0GHz
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Hi there, nice work witht this car. Hey I'm lookin' for the blueprints for this model but I coudn't find it so far and I really need it. could you help me and send me the buleprints if you have them? PLEASE??
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It's looking good, but it aint easy to tell from these renders. Screengrabs are better if you're looking for crits.
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Originally Posted by
P2sta
it's hard to see the model good on such pictures, post some viewport shots
Originally Posted by
mynameisoscarjo
It's looking good, but it aint easy to tell from these renders. Screengrabs are better if you're looking for crits.
Here you have the screengrabs :
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this doesn't looks like a standard viewport grab
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Originally Posted by
P2sta
this doesn't looks like a standard viewport grab
It's 3ds max 2012 realistic viewport.
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Originally Posted by
KnoopA
It's 3ds max 2012 realistic viewport.
^ ^ this.
But here are the standard shaded viewport grabs:
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Last edited by Cheltonjr; 09-08-2011 at 03:35 PM .
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I thing you have a issue where the door ends and blends in shape with the rear of the car. I see a nasty gap there. I doubt the car is like this, but i dont know the car.
Otherwise, very tight modelling. Looks impecable . Good work!
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if you check the last picture you have to see how bumpy/wavy the doors are...you should fix it, because it will cast major issues in reflections
next you have some problems with rear of the roof and some bumps around the front fog light area, hood, etc....
and your windows looks odd..especially door and rear side window, probably too round edge on the ends
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