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  1. #16
    CG Cars Junior Member
    Slyde's Avatar
    Autodesk 3D Studio Max Mental Ray
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    Big Big thankx!

    Is this Better?

    I still don't know how to do the mesh on the red circle...
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    Brand new Slyde Designs!! Clicky ->Slyde Designs
    "To the people I forgot, you weren't on my mind for some reason and you don't deserve any thanks anyway."



  2. #17
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    КiRО's Avatar
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    For the red circle just remove some of the edges because they are too many and too close to each other and don't serve a certain purpose except for causing bumps. And for the new problem don't be so lazy figure it out yourself we won't guide you trough the whole modeling process, unless we are the modelers, it is a simple solution if you have add something if you have remove something, if you have remodel the whole back fender, that is what makes this a creative process, think a little and I am sure you'll figure it out and remember avoid triangles
    Best wishes
    btw the bonnet and front bumper look much better already
    >>kirographics <<
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  3. #18
    CG Cars Junior Member
    Slyde's Avatar
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    And for the new problem don't be so lazy figure it out yourself
    Don't worry, I'm like that! I always was!
    That's just that was the first question I made here, lol

    Thankx a lot!

    Brand new Slyde Designs!! Clicky ->Slyde Designs
    "To the people I forgot, you weren't on my mind for some reason and you don't deserve any thanks anyway."



  4. #19
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    mynameisoscarjo's Avatar
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    Looks better, try this
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    //Oscar


  5. #20
    CG Cars Junior Member
    Slyde's Avatar
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    Big Thankx!

    Almost Finished the Wheel...
    Attached Images

    Brand new Slyde Designs!! Clicky ->Slyde Designs
    "To the people I forgot, you weren't on my mind for some reason and you don't deserve any thanks anyway."



  6. #21
    CG Cars Junior Member
    Slyde's Avatar
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    Some test Renders
    Attached Images

    Brand new Slyde Designs!! Clicky ->Slyde Designs
    "To the people I forgot, you weren't on my mind for some reason and you don't deserve any thanks anyway."



  7. #22
    CG Cars Junior Member
    Slyde's Avatar
    Autodesk 3D Studio Max Mental Ray
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    Small Update
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    Brand new Slyde Designs!! Clicky ->Slyde Designs
    "To the people I forgot, you weren't on my mind for some reason and you don't deserve any thanks anyway."



  8. #23
    CG Cars Member
    DaveCox's Avatar
    Autodesk 3D Studio Max Chaosgroup V-Ray
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    Nice man! Check your front wheel arch though - doesn't look too round.
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  9. #24
    CG Cars Junior Member
    Slyde's Avatar
    Autodesk 3D Studio Max Mental Ray
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    Thankx!
    It matches the print...

    Reflexions test
    Attached Images

    Brand new Slyde Designs!! Clicky ->Slyde Designs
    "To the people I forgot, you weren't on my mind for some reason and you don't deserve any thanks anyway."



  10. #25
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    nice model man, keep it up

    ive spotted some issues here and there like lower outer area of the front bumper, the surface where the intake meets the wheelarch, little bit bumpy, and the upper crease is ending not smooth enough, also agree with Dave about the shape of the wheelarch, just look at the area where the cut from bumper/fender is i like the shoulderline on the side of the car, quite smooth but not good enough, just compare your reflection tests with reference, there should be a smooth line, on your tests in can notice a wavy line = bumps. if you work with directX shaders you can eliminate these little issues with realtime reflections in the viewport
    Finished
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  11. #26
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    biggest mistake you can make on this forum is make a bmw...
    duron will eat you alive.

    =) good luck
    worx.


  12. #27
    CG Cars Member
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    i dont think so, he can just benefit from my knowledge i believe
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  13. #28
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    kriscabrera's Avatar
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    nice progress looks pretty accurate
    CG, Artist, i like to call them GOD.
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  14. #29
    CG Cars Junior Member
    rik3098's Avatar
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    Quote Originally Posted by КiRО View Post
    For the red circle just remove some of the edges because they are too many and too close to each other and don't serve a certain purpose except for causing bumps. And for the new problem don't be so lazy figure it out yourself we won't guide you trough the whole modeling process, unless we are the modelers, it is a simple solution if you have add something if you have remove something,
    WOW man you CAN LEARN BETTER SOME TIMES from others
    Last edited by rik3098; 08-19-2011 at 08:33 AM. Reason: it wassss kinda rude
    j2
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  15. #30
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    Slyde's Avatar
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    Still trying to get the side correct... Almost there!


    Sorry for the bad quality of the render. It stills a test render!
    Attached Images

    Brand new Slyde Designs!! Clicky ->Slyde Designs
    "To the people I forgot, you weren't on my mind for some reason and you don't deserve any thanks anyway."



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