header
Page 1 of 2 1 2 LastLast
Results 1 to 15 of 16
Share this Thread!
  1. #1
    CG Cars Junior Member
    pekvirus's Avatar
    Autodesk 3D Studio Max Autodesk Maya
    Status : Offline
    Join Date: Dec 2009
    Posts: 8

    Audi A3 Sportback 2011

    Hi all, its my first time posting in this perfect forum, I´m from Brasil and I made some cars in 3DS MAX + MR (only for hobby)
    There is my newst project, I would like to receive some suggestions.

    Thanks!

    Audi_a3.jpggreen_new.jpgfosco_frente.jpgpreto_tras.jpg

    Testing unrap UVW too.

    teste2.jpg

    http://lucasalves.weebly.com


  2. #2
    CG Cars Junior Member
    boja's Avatar
    Status : Offline
    Join Date: Jul 2005
    Posts: 76
    Welcome you. If you're so good at hobbies, can't imagine what you as a professional. I really like it (even if you should explain how it could turn without screwing up tires)

    It will have an SSS (supertuned suspension system) and also nitro somewhere inside I suppose. Eh eh.

    Nice nice work. Third and fourth a little bit too dark (intentionally ?)


  3. #3
    CG Cars Junior Member
    beacon1's Avatar
    Autodesk 3D Studio Max Autodesk Maya Mental Ray
    Status : Online
    Join Date: Jan 2010
    Posts: 184
    Images: 12
    I just love Audi's. good job on this A3. Agree last 2 renders has matte finish is a bit dark.
    Ferrari Concept FC120 mini F
    WIP Concept X
    DeLorean Concept
    Nissan 370Z
    BMW M6


    ------------------------
    http://edfeg71.deviantart.com/


  4. #4
    CG Cars Junior Member
    pekvirus's Avatar
    Autodesk 3D Studio Max Autodesk Maya
    Status : Offline
    Join Date: Dec 2009
    Posts: 8
    Hi boja

    Thanks for that words, I appreciate it a lot.
    About the SSS, u´re right,look at the first image, the suspension is up, hehe

    seriously, I wanna try a quick "video" with this SSS working !

    Thanks you and beacon for the tips about the dark (3rd 4th images)

    I made it internationally, but it was a little more then necessary for sure.

    Thanks dudes! New renders soon.


  5. #5
    CG Cars Junior Member
    pekvirus's Avatar
    Autodesk 3D Studio Max Autodesk Maya
    Status : Offline
    Join Date: Dec 2009
    Posts: 8
    farolacesão copy.jpg
    Not corrects shaders I know, but i tried a bump in the both lends and it was cool.
    http://lucasalves.weebly.com
    MR Noob User.


  6. #6
    CG Cars Junior Member
    XBK's Avatar
    Status : Offline
    Join Date: Aug 2010
    Posts: 6
    I have a A3 Sportback so here are some references off the front lights and tail lights.
    Attached Images


  7. #7
    CG Cars Junior Member
    pekvirus's Avatar
    Autodesk 3D Studio Max Autodesk Maya
    Status : Offline
    Join Date: Dec 2009
    Posts: 8
    I love that dude !!!!!!!!
    http://lucasalves.weebly.com
    MR Noob User.


  8. #8
    CG Cars Junior Member
    pekvirus's Avatar
    Autodesk 3D Studio Max Autodesk Maya
    Status : Offline
    Join Date: Dec 2009
    Posts: 8
    Hi again dudes!

    These days I was trying use "UNRAP UVW" for the first time in a car, and there is the result, I didin´t like the shaders and it´s not the final image, but I would like to "see" what U have to tell me, and some tips if possible.

    final_pos_2.jpg

    Cya
    http://lucasalves.weebly.com
    MR Noob User.


  9. #9
    CG Cars Junior Member
    bharatnag's Avatar
    Autodesk 3D Studio Max Blender Mental Ray
    Status : Offline
    Join Date: Jun 2011
    Location: India
    Posts: 28
    awesome work.
    If that's done in Max can you please tell me how to do this headlamp glow????
    Bharat Nag
    BRAWLER WIP



  10. #10
    CG Cars Junior Member
    pekvirus's Avatar
    Autodesk 3D Studio Max Autodesk Maya
    Status : Offline
    Join Date: Dec 2009
    Posts: 8
    Thanks dude, I´m not sure if it will help you. See the image, its freelights !

    Cya

    lights.jpg
    http://lucasalves.weebly.com
    MR Noob User.


  11. #11
    CG Cars Junior Member
    bharatnag's Avatar
    Autodesk 3D Studio Max Blender Mental Ray
    Status : Offline
    Join Date: Jun 2011
    Location: India
    Posts: 28
    thanks a lot. I thought u did that with some self illumination but this works out. really thanks a lot
    Bharat Nag
    BRAWLER WIP



  12. #12
    CG Cars Junior Member
    pekvirus's Avatar
    Autodesk 3D Studio Max Autodesk Maya
    Status : Offline
    Join Date: Dec 2009
    Posts: 8
    Nop man! I´m a trash using Self Ilumination objetcs ! CYA
    http://lucasalves.weebly.com
    MR Noob User.


  13. #13
    CG Cars Member
    DaveCox's Avatar
    Autodesk 3D Studio Max Chaosgroup V-Ray
    Status : Offline
    Join Date: Nov 2007
    Location: London
    Posts: 3,839
    Images: 1
    Good work on the Unwrap dude!
    BLOG
    E30 ///M3 WIP
    Threaded Strap Tutorial
    Car Paint Tut
    Twin Tip Exhaust Tut

    Tumblr


  14. #14
    CG Cars Junior Member
    bharatnag's Avatar
    Autodesk 3D Studio Max Blender Mental Ray
    Status : Offline
    Join Date: Jun 2011
    Location: India
    Posts: 28
    Quote Originally Posted by pekvirus View Post
    Hi again dudes!

    These days I was trying use "UNRAP UVW" for the first time in a car, and there is the result, I didin´t like the shaders and it´s not the final image, but I would like to "see" what U have to tell me, and some tips if possible.

    Attachment 59671



    Cya


    that looks really nice but i see some texture problem on the side skirt. Is it so, i mean does the pattern looks that way if yes then please excuse the comment.

    And i notice the headlight. it apears as if you've applied a texture for that too. Maybe thats because u would have used a thick glass which is refracting too much.

    waiting for your final renders

    regards
    Last edited by bharatnag; 06-30-2011 at 08:32 PM.
    Bharat Nag
    BRAWLER WIP



  15. #15
    CG Cars Junior Member
    pekvirus's Avatar
    Autodesk 3D Studio Max Autodesk Maya
    Status : Offline
    Join Date: Dec 2009
    Posts: 8
    Thanks Dave !

    ------

    Bharatnag ! Thanks for the comment.

    U´re right about the skirt, but front skirt is mapped, the sideskirt is not!

    And about the the Headlight, I´ve applyied a texture man ! I´was trying to simulate the real racing cars, take a look this Image:

    audi-a3-dtcc-03.jpg

    I´ll make some modifications soon ! Thanks again !
    http://lucasalves.weebly.com
    MR Noob User.


+ Reply to Thread
Page 1 of 2 1 2 LastLast
Share this Thread!

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

 

Similar Threads

  1. Audi RS3 Sportback
    By XBK in forum 3D Work in Progress
    Replies: 4
    Last Post: 03-24-2011, 02:04 PM
  2. Audi A3 Sportback
    By chora in forum 3D Work in Progress
    Replies: 2
    Last Post: 11-29-2010, 09:19 AM
  3. [AST] Audi S5 Sportback
    By The Rain Knight in forum 3D Work in Progress: Advanced
    Replies: 189
    Last Post: 04-07-2010, 10:48 PM
  4. Audi A3 Sportback (my 1st Car)
    By G3n-X in forum 3D Work in Progress
    Replies: 3
    Last Post: 04-29-2007, 10:05 AM
  5. Audi A3 sportback
    By GNATMAN in forum 3D Work in Progress
    Replies: 18
    Last Post: 03-14-2007, 03:35 PM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Sections

Frontpage

Community

Blogs

Gallery

Store
Community

Forum

Spotlights

Specials

Contests

Job Offers
Company

About CGCars

Contact Us

Advertise

Media Kit

Imprint
Social Network

RSS Feed

Facebook

Twitter



Contact | Imprint | Privacy
Admin Mod Archiv Top