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Bugatti Veryon
Hi everyone,
I'm new at 3DS Max and this is my second project. I'm here to learn so I'll put an update of my project here so you can help me until the end. I made a render with basic predefined texture.
Thanks!
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hi, nice start ,
but to help you more, show us clay renders and the wires
also use the attachment system of cg-cars
Regards, saludos
Qualt
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Thanks for letting me know. I was trying under IE9 and it wasn't working. I put it in compatibility mode IE8 and it worked.
There it is:
clay1.jpg clay2.jpg clay2w.jpg
Last edited by sw33t; 07-10-2011 at 01:33 AM .
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ok, it isn't bad, but don't do the mesh too dense when you are starting.
Increase it when the level detail also do that
Regards, saludos
Qualt
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Hi there,
here is a small update of the car. I'll need to work more on the back of the car, I realize that when I did the back (where the engine will be), it created too much mesh on the rear bumper. Also, I need to fix the rear bumper reflect.
clay3.jpg clay3w.jpg clay4.jpg clay4w.jpg
Thanks,
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very nice modeling, god bless
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a lill ques - how did u rendered the wireframe image, sorry actualy i m new to basic rendering, i like this kind of render,can u please give me some tips? thanks in advance n god bless
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Originally Posted by
bharatkumargupta1
a lill ques - how did u rendered the wireframe image, sorry actualy i m new to basic rendering, i like this kind of render,can u please give me some tips? thanks in advance n god bless
I used this website http://www.secondpicture.com/tutoria...n_3ds_max.html to help me with my clay and wired render in 3DSMax.
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Originally Posted by
sw33t
I used this website http://www.secondpicture.com/tutoria...n_3ds_max.html to help me with my clay and wired render in 3DSMax.
oh thanks for the link, its useful, i opted the mental ray composite map method n things worked out, nice to learn something
Last edited by bharatkumargupta1; 08-04-2011 at 03:39 PM .
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