Hey guys, had some free time at work so i picked up the LFA cad data and thoughi should light and shade this bad baby! and throw it in an environment The model is missing the glass for the headlights and tail lights and a couple other parts, but anyways i wont bore you check it out. Comments are my friends!
CG, Artist, i like to call them GOD.
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Nice work but I would work more on the studios. Put some ground under the car probably with a white radial gradient, or leave it black but a little reflective. Also the reflection planes aren't so good positioned, try to position them and scale them so that you don't see their ends and corners, look at those studios for references, as you can see there are no visible corners of the planes:
great model, mate. I love it, it's one of my favourite cars.
the renders look great but there's room for a bit better i think.
I'd like to give it a try, if you want to share it !!
thanks for the comments guys! i will try and nock out those notes, the way a did the litghing rig is very rushed because i was working on this on free time at work and the are 1off light rigs, meaning in one scene i moved the car for a different angle and then changed the lights etc. But i might go back and refine them depending how much time i have. But i will be throwing the model up soon for anyone who would like to give it a shot. Send me a pm if u are interested in the model.
CG, Artist, i like to call them GOD.
My Portfolio
CPU Intel Xeon 5650 Memory 12 gigs HDD 2x 500gigs
Graphics Card Quadroo 4000 Monitor Setup 22 inch Samsung OS Win 7