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  1. #61
    CG Cars Junior Member
    Briex's Avatar
    Autodesk Maya Autodesk Studio Mental Ray
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    Join Date: Jul 2011
    Location: Italy
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    yes the same as DarkHorse said, ur materials are awesome in studio render but in outdoor they are not that good looking =/ don't know with precision what changes u could do, even cos i'm not that good myself

    nothing else to say about modeling =) is only superb! =Q (there's no SBAV smile XD they should add it! =)


  2. #62
    CG Cars Member
    Tuss4's Avatar
    Autodesk 3D Studio Max Mental Ray
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    Posts: 826
    brilliant modeling!
    .:| Check Out My BLOG!|:.


  3. #63
    CG Cars Junior Member
    bloodyzyy's Avatar
    Autodesk 3D Studio Max Chaosgroup V-Ray
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    Location: Lithuania
    Posts: 36
    I'm back .

    DarkHorse, Briex- I guess most of the materials needs falloff. At this point falloff is applied only to car paint, rims and tires. Thanks.

    Tuss4 - Thanks.
    Attached Images


  4. #64
    CG Cars Junior Member
    bloodyzyy's Avatar
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    Still working on the materials.
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  5. #65
    CG Cars Junior Member
    bloodyzyy's Avatar
    Autodesk 3D Studio Max Chaosgroup V-Ray
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    Posts: 36
    And finally I fixed windows.
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