header
Page 1 of 5 1 2 3 ... LastLast
Results 1 to 15 of 65
Share this Thread!
  1. #1
    CG Cars Junior Member
    bloodyzyy's Avatar
    Autodesk 3D Studio Max Chaosgroup V-Ray
    Status : Offline
    Join Date: Feb 2011
    Location: Lithuania
    Posts: 36

    Land Rover Freelander 2

    Hey people! I registered here long time ago, but still I haven't post anything. So I want to join your community, by sharing my Land Rover project. My goal is to make something like this -- http://custom.netcarshow.com/Land_Ro...ander_2/05.htm. That means I'm going to create the whole scene. I still wonder how to do this, but you can only learn, advance if you challenge yourself, right? Sorry for bad english!
    Attached Images
    • File Type: jpg 1.jpg (358.0 KB, 53 views)
    • File Type: jpg 2.jpg (416.0 KB, 54 views)
    • File Type: jpg 5.jpg (626.1 KB, 45 views)
    • File Type: jpg 4.jpg (702.9 KB, 52 views)
    • File Type: jpg 3.jpg (401.4 KB, 49 views)
    Last edited by bloodyzyy; 08-21-2011 at 08:24 PM.


  2. #2
    CG Cars Junior Member
    Oki's Avatar
    Autodesk 3D Studio Max Chaosgroup V-Ray
    Status : Offline
    Join Date: May 2007
    Location: Slovakia
    Posts: 117
    Images: 1
    Looks really clean, looking forward to next progress


  3. #3
    CG Cars Member
    mynameisoscarjo's Avatar
    Blender Rhinoceros
    Status : Offline
    Join Date: May 2010
    Location: Skåne, Sweden
    Posts: 534
    Your chamfers and panel cuts needs work, probably more supporting edges. Other than that, nice work.
    //Oscar


  4. #4
    CG Cars Junior Member
    bharatkumargupta1's Avatar
    Autodesk 3D Studio Max Autodesk Maya Mental Ray
    Status : Offline
    Join Date: Sep 2009
    Posts: 161
    very nice work, from my side no critics so far
    n btw please care to post wireframe screens of ur model before smooth being applied to it, thanks


  5. #5
    CG Cars Junior Member
    bloodyzyy's Avatar
    Autodesk 3D Studio Max Chaosgroup V-Ray
    Status : Offline
    Join Date: Feb 2011
    Location: Lithuania
    Posts: 36
    Update.

    Oki - Thanks.

    mynameisoscarjo - could you please show me those areas in pic? Thanks.

    bharatkumargupta1 - as you wish.
    Attached Images
    • File Type: jpg 7.jpg (431.6 KB, 42 views)
    • File Type: jpg 9.jpg (859.2 KB, 45 views)
    • File Type: jpg 8.jpg (912.9 KB, 43 views)
    • File Type: jpg 6.jpg (470.8 KB, 55 views)


  6. #6
    Banned
    ravenzep's Avatar
    Autodesk Studio Autodesk Maya Mental Ray
    Status : Offline
    Join Date: Jun 2008
    Location: Portugal
    Posts: 329
    Nice start


  7. #7
    CG Cars Junior Member
    bharatkumargupta1's Avatar
    Autodesk 3D Studio Max Autodesk Maya Mental Ray
    Status : Offline
    Join Date: Sep 2009
    Posts: 161
    Quote Originally Posted by bloodyzyy View Post
    Update.

    Oki - Thanks.

    mynameisoscarjo - could you please show me those areas in pic? Thanks.

    bharatkumargupta1 - as you wish.
    very nice topology, i m gonna keep eye on this project,i might learn something

    hey one request: do the car in black color too, when u complete it, it ll look amazing in black
    Last edited by bharatkumargupta1; 08-12-2011 at 06:34 PM.


  8. #8
    CG Cars Junior Member
    Briex's Avatar
    Autodesk Maya Autodesk Studio Mental Ray
    Status : Offline
    Join Date: Jul 2011
    Location: Italy
    Posts: 178
    ye nice mesh! Good job! i must say that this model doesn't make me fool, but i want to see ur model finished! lol cos it will look so good for sure!

    For now just a question about the front parking sensor, the one on the side corner: i can see a "floating edge", as i call em. In maya it usually gives much problems, is it the same in 3ds or something to clean up in ur model? =)


  9. #9
    CG Cars Junior Member
    bloodyzyy's Avatar
    Autodesk 3D Studio Max Chaosgroup V-Ray
    Status : Offline
    Join Date: Feb 2011
    Location: Lithuania
    Posts: 36
    Update.

    bharatkumargupta1 - sure, I will do it.

    Briex - usually those 'floating edges' give problems, but sometimes it fixes them. That depends on situation.
    Attached Images


  10. #10
    CG Cars Junior Member
    Oki's Avatar
    Autodesk 3D Studio Max Chaosgroup V-Ray
    Status : Offline
    Join Date: May 2007
    Location: Slovakia
    Posts: 117
    Images: 1
    Wow, so fast and clean progress!
    Area about back door opening and fender is a bit strange, but still looks clean, so don't mind it


  11. #11
    CG Cars Junior Member
    bharatkumargupta1's Avatar
    Autodesk 3D Studio Max Autodesk Maya Mental Ray
    Status : Offline
    Join Date: Sep 2009
    Posts: 161
    @bloodyzyy- hey very clean updates, like always no critics by far


  12. #12
    CG Cars Junior Member
    bloodyzyy's Avatar
    Autodesk 3D Studio Max Chaosgroup V-Ray
    Status : Offline
    Join Date: Feb 2011
    Location: Lithuania
    Posts: 36
    And another update. Started scene.

    Oki - Thanks.

    bharatkumargupta1 - Well.... I'm trying my best to keep mesh clean.
    Attached Images


  13. #13
    CG Cars Junior Member
    bharatkumargupta1's Avatar
    Autodesk 3D Studio Max Autodesk Maya Mental Ray
    Status : Offline
    Join Date: Sep 2009
    Posts: 161
    Quote Originally Posted by bloodyzyy View Post
    And another update. Started scene.

    Oki - Thanks.

    bharatkumargupta1 - Well.... I'm trying my best to keep mesh clean.
    awesome update man, and what did u use for the terrain, 3ds max brushes?, how much experience in 3d modeling ?


  14. #14
    CG Cars Member
    Tuss4's Avatar
    Autodesk 3D Studio Max Mental Ray
    Status : Offline
    Join Date: May 2006
    Posts: 826
    great work, dude, looks really clean!
    .:| Check Out My BLOG!|:.


  15. #15
    CG Cars Junior Member
    bloodyzyy's Avatar
    Autodesk 3D Studio Max Chaosgroup V-Ray
    Status : Offline
    Join Date: Feb 2011
    Location: Lithuania
    Posts: 36
    Update.

    bharatkumargupta1 - I used displacement map. If you talking about 3ds max, then one and a half year. If overall, then about four - five years.

    Tuss4 - Thanks
    Attached Images


+ Reply to Thread
Page 1 of 5 1 2 3 ... LastLast
Share this Thread!

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

 

Similar Threads

  1. 1970 Land-Rover
    By michael-lee in forum 3D Work in Progress
    Replies: 2
    Last Post: 12-09-2010, 07:54 AM
  2. land rover range rover 1993
    By lightningsaga in forum 3D Work in Progress
    Replies: 11
    Last Post: 01-31-2010, 06:01 PM
  3. land rover series III
    By aM3k in forum 3D Work in Progress
    Replies: 0
    Last Post: 06-30-2007, 04:15 AM
  4. Land-Rover
    By tahmasbi in forum 2D Design | Painting | Sketches
    Replies: 6
    Last Post: 01-16-2007, 08:45 PM
  5. Land Rover Freelander
    By glohia in forum 3D Work in Progress
    Replies: 6
    Last Post: 12-19-2006, 07:45 AM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Sections

Frontpage

Community

Blogs

Gallery

Store
Community

Forum

Spotlights

Specials

Contests

Job Offers
Company

About CGCars

Contact Us

Advertise

Media Kit

Imprint
Social Network

RSS Feed

Facebook

Twitter



Contact | Imprint | Privacy
Admin Mod Archiv Top