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Thread: Golf Cart

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  1. #1
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    Golf Cart

    Hello guys. something new from me. After playing GTA IV I fell in love with the golf carts, so I decided to make one Model is not finished yet, I would like to add more equipments to it like bag, sticks etc. I also modeled and did some grass tests and here is the result. Sorry for lower render settings hope you like it. Forget about the background please for now, it will be removed. Next I will be working on the environment, probably Sawgrass inspired playground
    Attached Images
    Last edited by adozv; 09-03-2011 at 12:08 PM.
    http://andrejstefancik.blogspot.com


  2. #2
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    Sick modeling and the grass is pretty good


  3. #3
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    haha very nice work mate, models looks great. I'm wondering what u will come up with for your next project haha.


  4. #4
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    ha ha ha you did it again.But be careful don`t drive to fast.
    By the way the grass looks good.
    greetings


  5. #5
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    So EPIC -- Grass's amazing!
    Finished Work - Aston Martn DBS


  6. #6
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    Quote Originally Posted by EquiNOX View Post
    So EPIC -- Grass's amazing!
    OMG it totally is!
    Current WIP: CLICK ME


  7. #7
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    it is aweasome


  8. #8
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    Hahaha, well done, nice model, great grass. The render is just a little bit noisy in places (tire mat, light mat, chrome foot strip).
    Other than that, loving it. Nice bit of humour here on CG-Cars


  9. #9
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    WOW this is pretty cool and unusual
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  10. #10
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    Thank you guys for your comments, I appreciate them very much as always. Now, some huge update here, I know that this might not be the right content for website like this one, but I would like to share it with this community as well.I am playing with the environment and the equipment for the car. Right now the scene has about billion polygons. Hope you like it. Rendered using vray in C4D. No postproduction on the renders yet
    Attached Images
    http://andrejstefancik.blogspot.com


  11. #11
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    So fu**ing sick! how do you handle billions of polys in the viewport? Also is the golf bag made in zbrush or poly, cause it looks so detailed and smooth!
    Last edited by PBenjamim; 09-19-2011 at 04:00 PM.


  12. #12
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    Man ur just killing me with that second render, it looks so real. I vote high end for this


  13. #13
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    Quote Originally Posted by PBenjamim View Post
    So fu**ing sick! how do you handle billions of polys in the viewport? Also is the golf bag made in zbrush or poly, cause it looks so detailed and smooth!
    Thanks man, well I use boxes in viewport instead of full geometry Golf bag had been poly modeled in C4D, then I took it to Zbrush and created normal maps for stitches and some other details

    Erik_S: thanks Erik, glad you like it
    Attached Images
    http://andrejstefancik.blogspot.com


  14. #14
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    This is just beautiful! Stunning raw renders!
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  15. #15
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    awesome renders man!
    ~P2STA~
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