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Old 23-10-08, 02:23 AM   #21
RobPhoboS
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Quote:
Originally Posted by instinct-vfx View Post
And this is most likely your biggest problem. A shader wont fix a bad model. You're getting edges as your displacement doesnt line up. Settings are too low and the model wont look good no matter what you do to the shader. Do one of the many tyre tuts and try shading a nice model instead.

Regards,
Thorsten
Ok, I'll model the main part tomorrow (was just in the mood to test it out tonight).
Looking at the OP, I can't tell if its modelled all the way or displacement ?

Last edited by RobPhoboS; 23-10-08 at 03:39 PM.
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Old 23-10-08, 03:42 PM   #22
RobPhoboS
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Was looking for suitable tutorials for the tyres:
tire-modeling-in-3d-max

shelby-mustang-gt500-wheel


I'm not new to 3d but I have been out of the loop for just over a year, so everything will SLOWLY come back to me...I hope
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