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3D Work in Progress: High-End Projects done with professional/highly experienced modelling, texturing & lighting |
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26-03-08, 07:50 PM | #223 | |
CGCars Member
Join Date: Dec 2005
Location: Helsinki, Finland
Posts: 112
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Thanks for comments. I'm glad you like the seats.
I'll use these colors for final renders plus all kinds of crazy combos like fur and alligatorskin..
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@mikornr: The default import options work fine if the geometry is valid, meaning all naked edges are joined between surfaces (use ShowEdges command in Rhino) also if you have trimmed surfaces, it's good to use RebuildEdges in Rhino to prevent meshing errors. For controlling the render mesh with Npower, set the -FaceChord %/Pixels- to 0,5 or lower for a very accurate mesh.. So, here is the wireframe. Nothing groundbreaking. Just business as usual. I sculpted all of the pads from single surfaces. This was a faster and easier approach than creating multiple surfaces and filleting/blending them together. This makes also for easier editing and gives a more natural look to them. Later on I created some wrinkles, that's why the isocurves don't flow naturally.. |
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26-03-08, 08:57 PM | #224 |
Junior Member
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Thanx for the wire man. Simply great solution...
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May The FORCE Be With You |
26-03-08, 09:29 PM | #226 | |
CGCars Member
Join Date: Sep 2006
Location: Zagreb, Croatia
Posts: 150
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Great work ORB ......and it is nice of you to share those informations abaot modeling , inporting and athers thing . |
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