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3D Work in Progress: High-End Projects done with professional/highly experienced modelling, texturing & lighting

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Old 03-01-06, 06:01 PM   #1
The Rain Knight
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Clio RS 2006 [Studio Tools]

well, just working on this thing... with pictures from the concept car which is by the way 95% of the stock version. And by the way still learning AST.
This may not be visible, but this car has some very tricky areas, like around the rear lights (and i'm still not 100% satisfied with it) or around the air outtake in the front fender.

There are still some volumes to define especially around the front light, but the hardest has been done. And obviously not chamfering work has been done, so i'm still able to change things....

C&C are welcome.



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Old 03-01-06, 06:20 PM   #2
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Nice work man Bravo
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Old 03-01-06, 08:24 PM   #3
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Nice work TRK, but why you switched from rhino ?
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Old 03-01-06, 10:07 PM   #4
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if these are of any help....i.m planing to do that one soon i hope....

good luck



and the back side of the bumper

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Old 03-01-06, 11:15 PM   #5
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coming really nice man

i love the design of this car
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Old 04-01-06, 04:01 PM   #6
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thx guys...

strig, i already have the blueprints....how do you think i modelled till now ?
and btw the second picture of the air outtake is wrong in the bottom part, because there is no sharp horizontal edge in the side of the car... or it's a weird reflection....

Ravens, ST is way more professionnal and has a lot of additionnal function rhino doesn't have...like flange command, very pratical to finish part seams...and the History thing is very usefull (realtime update of the surfaces when changing building curves)...etc...
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Old 04-01-06, 04:56 PM   #7
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but TRK , is it harder then rhino ? What would you suggest to learn.. i dont know both off them, just 3dmx..
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Old 04-01-06, 05:48 PM   #8
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hmm
i think i might try this program too, meshes seem so nice, and i to know only max too

nice model man
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Old 04-01-06, 05:50 PM   #9
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Ravens, yes it's a bit harder, and less affordable too.......and with it you have the avantage to know a professionnal tools, used in all automotive design studios...

Paps, don't talk about mesh, nurbs are mathimatical objects, that's why its so perfect
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Old 04-01-06, 06:17 PM   #10
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TRK, i know you have a good knowledge about nurbs.. "mathimatical objects" software, like rhino.. and now StudioTools.. BUT How did you learnt the basic from studiotools, with tutorials, if yes... wich tutorials and where??? And what version do you use? (you may pm with that, if you dont wanna say it here, ...)

Many thanks
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