21-10-06, 05:09 PM | #2 |
CGCars Member
Join Date: Jan 2006
Location: fr
Posts: 164
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one of the solution is to add more subdivision, to avoid too much tension between your polys.
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21-10-06, 06:19 PM | #3 |
Junior Member
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well i gave that a shot, and I still got it, been puling and pushing points for an hr now, cars have always been very difficult for me, but im determined to get over the hump, thanks for the help
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21-10-06, 07:50 PM | #4 |
Junior Member
Join Date: Jan 2006
Posts: 72
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Make your base mesh a little more dense.
You should fix that easily. You need just a little bit more of refinement ! |
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