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3D Work in Progress: Lowpoly / Game For all levels of lowpoly work, projects for games etc. |
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#1 |
Junior Member
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Join Date: Dec 2006
Location: Kyiv, Ukraine
Posts: 57
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Hi everybody! I'm just modeling this car for one of the opensource project Interstate Outlaws for the moment. I wanna try myself in the gamedev so it's my first steps...
Some model description: - polycount: 22,026 tris (Our team guys used it in the game engine and this's enough); - hierarchy - incredible for physics imitations of suspention, damages and opening any doors or any other caps ![]() - textures: sets of Color + Bump + Specular + Alpha 512 for the wheel and 2k for whole body (this is enough for this geometry ![]() Wires: ![]() ![]() ![]() ![]() UVs of body fo the maniacs ![]() ![]() and textures for now: ![]() Hope, I do it correct... br TAURUS_X P.S.: Admins sorry for using external uploader. My dial-up don't like internal uploader posting ![]()
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Free4lance Current WIP: 1981 Toyota Hilux (Trekker), midpoly for game My works: here Last edited by TAURUS_X : 18-10-07 at 08:11 PM. |
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#2 |
Junior Member
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Join Date: Jul 2007
Location: Finland
Posts: 9
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That textured screenie looks great! Looks really suitable for game use.
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#3 |
Junior Member
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Join Date: Oct 2006
Posts: 34
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It looks great TAURUS_X!
Great work with textures, I really enjoy it. Keep it up ![]()
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www.ajfavaron.com |
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#4 |
Junior Member
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Join Date: Dec 2006
Location: Kyiv, Ukraine
Posts: 57
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Thanks guys. Some "Dirt" update
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Free4lance Current WIP: 1981 Toyota Hilux (Trekker), midpoly for game My works: here |
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#5 |
CGCars Member
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Join Date: Mar 2006
Location: Australia
Posts: 492
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Really nice work ...well done.
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