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Old 21-10-06, 09:57 PM   #1
dumtisdumtis
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funny bmw 6

hi, i'm trying to modeling a car based on bmw 6's curves. Proportions and dimensions aligned eyeball. At starting i was trying to obtain good continuity between three surfaces, then it turned into a funny car. Now it has no curvature continuity except mudguards.
c&c wellcomed...
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Old 21-10-06, 10:29 PM   #2
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well your first prob is the software your using. It won't be if you knew how too use it.
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Old 22-10-06, 09:42 AM   #3
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hi, started rebuilding.
i know how the rhino is using. i didn't interested for continuity because i started this model just for fun. But now it has almost fully curvature continuity. Other parts will be rebuilded, thanks
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Old 22-10-06, 09:32 PM   #4
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update: not satisfied with side air outlet but probably i will not change it.
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Old Yesterday, 07:31 PM   #5
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hi, i was started this project for fun but it's going to a serious project by now. For going next steps i should learn somethings about curvature analysys results. In model's zebra analysys (can be seen above), stripes are going smoothly from one surface to another; but in curvature mode it's not fully green. Does it have to be fully green in curvature analysys or what? In first analysys clicked "Max range", second "auto range" and in third written ranges 0,01 and -0,01 by hand. How can i decide my surfaces have high quality?
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