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  1. #106
    CG Cars Junior Member
    nas's Avatar
    Autodesk XSI Mental Ray
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    Quote Originally Posted by adozv View Post
    Really great render, love it! But somehow I feel the scale of the scene is little bit off
    I had this discussion with Salimljabli a while back on another forum, the garage is a lil over three times the height of the ca, which puts it close to 4m. This is more than adequate. For a second storey garage its enough. Single storey garages are normaly higher though...

    Quote Originally Posted by DarkHorse View Post
    @Adozv, I know what you mean on that..it's probably the DOF that's
    tricking your eye into thinking that the scene is a bit cramed. But in actuallity
    some parking garages are lieterally that compact.
    Some elements like the pvc ceiling pipe could be scaled down a little.
    It's looking good though, for sure
    Scaled down the pipe and made a few detail changes here: (http://nasg85.deviantart.com/#/d3gqedw), looks much better with the white pipe not being such a distraction...

    Here's a new render in orange! it was mentioned a while ago to do an orange Cinque, here it is!
    Attached Images


  2. #107
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    mynameisoscarjo's Avatar
    Blender Rhinoceros
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    That is looking fantastic. Totally mind-blowing!
    //Oscar


  3. #108
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    Perfect! more angles, please! The previous render looks better now, it was because of that pipe, DarkHorse was right
    http://andrejstefancik.blogspot.com


  4. #109
    CG Cars Junior Member
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    Finally you got time to do me the shot's i requested hhhh ! ^^ looks great bro !

    more angles please ! ^^
    ---- Salim Ljabli Design ----

    My Portfolio


  5. #110
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    P2sta's Avatar
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    amazing render man!
    ~P2STA~
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  6. #111
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    Levente's Avatar
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    wohoooo i dig the parking lot scene you should go back to that scene and improve it mroe with textures , its gonna be great!
    http://www.levente3d.hu :: ™

    ::BMW M3 CSL ::

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  7. #112
    CG Cars Junior Member
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    I have new wallpaper....
    Current_WIP:
    [Chevrloet_C a m a r o_Concept_2oo6]
    ->CLICK<-



  8. #113
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    DaveCox's Avatar
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    sick work!
    BLOG
    E30 ///M3 WIP
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    Tumblr


  9. #114
    CG Cars Member
    DarkHorse's Avatar
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    One of the sickest cg render shots I've ever seen!
    Good attention to detail on the shell paint; it has a
    proper level of reflectivity, bluriness, carbon fiber texture,
    and paint angular tone depth.
    Indeed, more angle shots would be interesting to see


  10. #115
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    rashiga's Avatar
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    insane!
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  11. #116
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    great render
    my portfolio



  12. #117
    CG Cars Junior Member
    Jag7799's Avatar
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    Looking really good there!

    I'm interested to know the setup of your carbon material. Care to share?


  13. #118
    CG Cars Junior Member
    HBS's Avatar
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    SO SICKKK!!!

    Show us another render like that & I also very interested on your CF texture.Care to do a tutorial about it?


  14. #119
    CG Cars Junior Member
    nas's Avatar
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    Thanks for the positive replies guys!

    As for the CF texture i have a diffuse (Light and dark weave), reflection( for the titanium part), glossiness( titanium is shinier than the darker carbon) and a slight bump for some roughness of the titanium flecks. Then that gets mixed into the diffuse of a transparent glossy shader to get that shiny fresnel overcoat.

    Here's a final pic for the orange and an old cf shot( different texture map but shader is essentially the same).
    Attached Images


  15. #120
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    SvdM's Avatar
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    Wow... it just keeps getting better. Very realistic render the last one... garage scene very nice. Pipe texture still a bit rough IMHO (DA pic) and floor very blotchy in colour and this makes the scene's contrast seem higher than the car's contrast. But this is my personal taste and I cannot fault your work beyond that. Simply amazing.


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