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  1. #1
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    2010-Mercedes-Benz-SLS-AMG

    Hi guys me again think of doing a car again ,sry had do go for the sls amg any way for the first time i made spline cage took me quite a while but think bit ok what do guys think
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  2. #2
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    i think the blueprint is bit off :S
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  3. #3
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    am i doing things wrong?
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  4. #4
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    Most blueprints are a bit inaccurate but not that much. Maybe its just the photo?
    compare your cage with more refs


  5. #5
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    Looks good to me, tho I'm not good at this.
    //Oscar


  6. #6
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    Hi !

    they are somehow off ! i see you're using Campoints to match the viewport camera, that's good too but looking at the picture you've just posted , you'd better avoid this kind of images to match . you'll have some major accuracy problems at the end if you continue it like this . try out some good angles like the one that show some symmetry and good easy place to locate in the car : something like this : http://www.netcarshow.com/mercedes-b...llpaper_17.htm
    or this : http://www.netcarshow.com/mercedes-b...llpaper_49.htm

    but just to tell you from my own expirience this work best when you have at least 2 or 3 lines accurate , and using symmetry will helps you to get good proportions . so you'ld better start using the blueprints for proportions then you can try to match it with refference pictures and fix everything , it's true it take time but you'll get something very accurate at the end .

    hope you've got the point .

    good luck to you .

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  7. #7
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    I believe this blueprint is accurate enough.
    http://www.netcarshow.com/mercedes-b...llpaper_cf.htm
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  8. #8
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    wow thnx guys for the support

    @ljabli-k i'll chk using the images you given me (thnx a lot ),but i didn't understated what you meant by "but just to tell you from my own experience this work best when you have at least 2 or 3 lines accurate",yea you right its take a lot of time and i realized that on all the blueprints side and back the crease near the back bumper is off .

    @beacon1 i can use this coz the one i used the side door is not clear ,thnx

    @mynameisoscarjo yea dude me too

    and i went to see the only car that available in our country so was able to get some snaps
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  9. #9
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    Nice, tnx for sharing headlight details, hard to get a nice clear shot of that. Modeled this car before, headlights LED details a bit inaccurate.
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  10. #10
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    Hi !

    it mean , that you should use blueprint,side to side of that technic , start from a blueprints to have some lines , and switch to refference pictures and base the rest on it . and you can fix those lines after .
    just don't rely on the blueprints more than 10 to 20% . take the time it need to match the pictures then e sure you'll get a nice resault at the end .
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  11. #11
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    Quote Originally Posted by ljabli View Post
    Hi !

    it mean , that you should use blueprint,side to side of that technic , start from a blueprints to have some lines , and switch to refference pictures and base the rest on it . and you can fix those lines after .
    just don't rely on the blueprints more than 10 to 20% . take the time it need to match the pictures then e sure you'll get a nice resault at the end .
    yea thnx for the advice,got some reference pics and its time to start checking with them , any way after getting the basic spline cage thought of changing stuff here and there i'm not a concept car designer but what do you guys think of this?
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  12. #12
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    It looks good but kinda Furai-ish imo.


  13. #13
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    I like that lines.


  14. #14
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    Quote Originally Posted by Goran333 View Post
    I like that lines.
    Quote Originally Posted by [킹] View Post
    It looks good but kinda Furai-ish imo.
    What do you say guys shall i start modeling this?

    meanwhile i started the normal one so dnt think the wireframe is good so any guidance and help would be appreciated
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  15. #15
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    It looks too dense around the vent, but if you can handle it, go ahead.
    //Oscar


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