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Old 25-09-07, 02:17 AM   #1
SitPoMk
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BMW 120i (RHINO) n00b

hey all
here's a NURBS exercise i decided to try out, also my first nurbs car
its SOOO inaccurate it makes me want to cry but please understand accuracy is not my aim for this project
what i'm going for is an end result that will look cool and resemble a BMW 120i
I'm allowing this for my self because it's my first nurbs project =P but none of these luxuries for my next car hah

I am posting this so i can recieve technique feedback and maybe some help for some surfacing as i go along =D
I am afraid i am an extremely unmotivated person lol so please bear with me, and with high school getting in the way, gha this cud take a while

well enough talking, here it is =D
Attached Thumbnails
Click image for larger version Name: clay1.jpg Views: 264 Size: 30.8 KB ID: 24866  Click image for larger version Name: wire1.jpg Views: 213 Size: 160.0 KB ID: 24867  Click image for larger version Name: wire2.jpg Views: 119 Size: 146.3 KB ID: 24868  Click image for larger version Name: zebra1.jpg Views: 189 Size: 175.7 KB ID: 24869  
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Circular logic aside Mr. M.I.M.S., you have yet to prove why you are indeed "hot"

BMW 120i in Rhino WIP
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Old 25-09-07, 04:32 AM   #2
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you should fillet some parts cause theyre too sharp. nice start, i love that car
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Old 25-09-07, 07:12 AM   #3
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Hi, for first car it looks good, some parts need to be filleted, but good work
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Old 25-09-07, 11:30 AM   #4
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not everyone fillets at this stage (just a thought)

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Old 25-09-07, 11:47 AM   #5
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I'd recommend you at first to make general shape of the body only then add details ( like headlights and grills). It'll be problematically to remodel them if something going wrong.
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Old 25-09-07, 03:11 PM   #6
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thanks for the input!
I'm actually saving the filleting for the last stage, adjusting surfaces regularly would be a huge pain otherwise

as for the details, your completely correct, sometimes i just cant resist but add some details purely for eye candy =D but it is true, if i decide to adjust, i would have to untrim and redo them

im gonna work on the car some more once i get home. im guessing small updates will come soon
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Circular logic aside Mr. M.I.M.S., you have yet to prove why you are indeed "hot"

BMW 120i in Rhino WIP
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Old 26-09-07, 03:56 AM   #7
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workin on surfacing the back
trying to find a way to correctly model the missing part

please contribute any ideas you may have
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Click image for larger version Name: wire3.jpg Views: 90 Size: 156.7 KB ID: 24923  
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BMW 120i in Rhino WIP
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Old 26-09-07, 05:57 AM   #8
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hey all
i experimented with some surfaces and ended up with the first attachment, im not sure if the technique is right
in face im pretty sure its wrong lol but it still looks alright

it would be great if someone could show me the correct method of dealing with this type of situation

second attachment - render of side surfaces
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Click image for larger version Name: wire4.jpg Views: 111 Size: 134.9 KB ID: 24924  Click image for larger version Name: side surface clay.jpg Views: 95 Size: 73.9 KB ID: 24925  
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Circular logic aside Mr. M.I.M.S., you have yet to prove why you are indeed "hot"

BMW 120i in Rhino WIP
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Old 26-09-07, 06:02 AM   #9
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nice job man. seems like everyone figured out rhino except me
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Old 26-09-07, 08:18 AM   #10
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Quote:
Originally Posted by S.O.A.D.
nice job man. seems like everyone figured out rhino except me
dw i still havnt worked it out yet either.
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