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23-08-07, 01:26 PM | #1 |
Junior Member
Join Date: Apr 2007
Location: Malaysia
Posts: 86
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Mazda RX-7 FD ( XTuner )
Hello guyz.This is my 1st project car model i made.Just try n error.I'm still learning how to make a perfect car 3d model.Btw,this is my 1st try.Maybe i will render for exterior only for this project.C&C are welcome.
::1st Stage::
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3ds max 8.0 | vray advanced RC 1.53 | Win XP Last edited by lordbyte : 23-08-07 at 01:36 PM. |
23-08-07, 01:49 PM | #2 |
Junior Member
Join Date: Apr 2007
Location: Malaysia
Posts: 86
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::1st Stage::
Another parts.Disk brake and rim. |
23-08-07, 04:17 PM | #3 |
CGCars Member
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This is not bad for the firts car. Your wire is bad. And you have a problem in the middle of the car: do you use Symmetry modifier or you make a copy of the right side of the car? Your rims and brakes looks more better than other parts of the car. I have one question: do you model the rims and breaks? Or you take a finished model?
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24-08-07, 02:44 AM | #4 |
Junior Member
Join Date: Dec 2006
Posts: 17
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ugly front bumper, the lower lip is too thick and too low.
post a ref if you are using one for the front bumper, because it doesn't look like it was ever made for the rx7. |
24-08-07, 06:26 AM | #5 |
CGCars SeniorMember
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tris aren't good in curved area... the bumps generated are more insessizable in more planar surfaces, and perfect invisible in perfect planar surfaces.
even if you use simmetry or mirror, the result will be almost the same because the middle loop isn't correct... re arrange it. the rims and disk/brake caliper are very very good...the car mesh should have the same quality as those parts. greets __________________
Parerea mea si a multor oameni de stiinta... |
25-08-07, 01:18 PM | #6 |
Junior Member
Join Date: Apr 2007
Location: Malaysia
Posts: 86
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Hello,....thanks for u'r comment guyz.
To sm@rt,the rim and brake caliper i model myself base on ref image,Advan Racing RG II and regular brembo brake caliper.I redo so manytimes to make a rim look perfect.If u see closely at my caliper,is still have a mistake that not same like the real one.But nevermind,i still learning how to be a good modeller like yours. For this model actually i follow with a ref blueprints "RX7_Veilside_project X".I make a little modification on this. So here's some updates for today...have a look (sorry for my bad english) |
25-08-07, 01:22 PM | #7 |
Junior Member
Join Date: Apr 2007
Location: Malaysia
Posts: 86
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Ok,i'm just render a various style for my rim.
The Fade Black and Gunmetal, |
25-08-07, 01:51 PM | #9 |
CGCars Moderator
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hey, looks really good for 1st car, keep working
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...::P2STA::.... current works: Chrysler 300C AUDI A3 1957 Chevy Bel Air - in memory of Boyd Coddington Sorry for my english |
25-08-07, 01:55 PM | #10 |
Junior Member
Join Date: Apr 2007
Location: Malaysia
Posts: 86
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Haaah....i'm very tired now.This is last updates for today.So i'll coming next week perhaps
Testing light render, |
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