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Old 19-03-08, 01:16 PM   #21
Sebograf
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Originally Posted by nfsc View Post
k...i spent some time looking for the inaccuracies...the picture describes it all...green is the good lines and red is the correction ones...oh and don't make the edges really sharp,they should be pretty soft...that's about it

ps: most of the inacuracies are that the creases aren't long enough...like the one where it's suppossed to touch the wheel arc

EDIT:if you don't get what the picture means then i'll make it again with the text
Thanks man, i try to correct them
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Old 29-03-08, 06:36 PM   #22
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After some holidays here's the next update: modelled the rims, tires and the brake. Finished the rough shape of the back (picture is still rendering )
Attached Thumbnails
Click image for larger version Name: Brakedisc.jpg Views: 117 Size: 147.2 KB ID: 31153  Click image for larger version Name: Brakedisc_mats.jpg Views: 119 Size: 205.2 KB ID: 31154  Click image for larger version Name: Reifen_closeup.jpg Views: 106 Size: 273.4 KB ID: 31155  Click image for larger version Name: Reifen_clay.jpg Views: 101 Size: 257.7 KB ID: 31156  Click image for larger version Name: Reifen.jpg Views: 97 Size: 217.3 KB ID: 31157  
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Old 29-03-08, 06:51 PM   #23
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nice brakes man, I only think the rotor material is not real, too much bump IMO

and a question, what name of this tyres? It looks like like pirelli P zero nero, but its not accurate, maybe that are dofferent ones
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Old 29-03-08, 08:46 PM   #24
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Agree with Piista, but you are making great work......
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Old 29-03-08, 09:51 PM   #25
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nice brakes man, I only think the rotor material is not real, too much bump IMO

and a question, what name of this tyres? It looks like like pirelli P zero nero, but its not accurate, maybe that are dofferent ones
okay, i will rework the disk material, no big problem. The tyre should be the pirelli p zero nero, but i only got a small picture and no refpics and no internet in my holidays, so this what i got this far, if you could show me the inaccuracies i could try to correct them.

thanks
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Old 30-03-08, 10:29 PM   #26
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Here are some renders of the whole car. modeled the back, but it needs a lot of tweaking in that area (lights, etc). And i got a problem with white artifacts, has anyone an idea (rendered in vray)?
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Click image for larger version Name: angle.jpg Views: 29 Size: 376.7 KB ID: 31218  Click image for larger version Name: back.jpg Views: 32 Size: 177.3 KB ID: 31219  Click image for larger version Name: back_clay.jpg Views: 32 Size: 148.4 KB ID: 31220  Click image for larger version Name: front.jpg Views: 34 Size: 171.8 KB ID: 31221  Click image for larger version Name: front_clay.jpg Views: 32 Size: 147.9 KB ID: 31222  
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Old 30-03-08, 10:36 PM   #27
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for clays, it might just be easier to render in scanline (no settings/lights needed). the problem with the model seems to be panels not lining up but i think you can tell that on your own. keep it up.

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Old 31-03-08, 03:49 AM   #28
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Looks great so far, needs tweaking. Keep going!
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Old 31-03-08, 09:15 AM   #29
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here is a ref of this tyre, I made them for my 300C so you can check it too, but I made them not 100% accurate too
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Click image for larger version Name: Pirelli_PZeroNero_2.jpg Views: 17 Size: 36.7 KB ID: 31245  
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